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英文通信工程论文题目

发布时间:2024-07-06 06:58:08

英文通信工程论文题目

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学术堂整理了十五个通信工程毕业论文题目供大家进行参考:1、高移动无线通信抗多普勒效应技术研究进展2、携能通信协作认知网络稳态吞吐量分析和优化3、协作通信中基于链路不平衡的中继激励4、时间反转水声通信系统的优化设计与仿真5、散射通信系统电磁辐射影响分析6、无人机激光通信载荷发展现状与关键技术7、数字通信前馈算法中的最大似然同步算法仿真8、沙尘暴对对流层散射通信的影响分析9、测控通信系统中低延迟视频编码传输方法研究10、传输技术在通信工程中的应用与前瞻11、城市通信灯杆基站建设分析12、电子通信技术中电磁场和电磁波的运用13、关于军事通信抗干扰技术进展与展望14、城轨无线通信系统改造方案研究15、无线通信系统在天津东方海陆集装箱码头中的运用

通信业已经走进了千家万户,成为了大家日常生活不可分割的一部分,如今一些高校也设立了专门的通信专业。下面我给大家带来通信专业 毕业 论文题目参考_通信方向专业论文题目,希望能帮助到大家!

通信专业毕业论文题目

1、高移动无线通信抗多普勒效应技术研究进展

2、携能通信协作认知网络稳态吞吐量分析和优化

3、协作通信中基于链路不平衡的中继激励

4、时间反转水声通信系统的优化设计与仿真

5、散射通信系统电磁辐射影响分析

6、无人机激光通信载荷发展现状与关键技术

7、数字通信前馈算法中的最大似然同步算法仿真

8、沙尘暴对对流层散射通信的影响分析

9、测控通信系统中低延迟视频编码传输 方法 研究

10、传输技术在通信工程中的应用与前瞻

11、城市通信灯杆基站建设分析

12、电子通信技术中电磁场和电磁波的运用

13、关于军事通信抗干扰技术进展与展望

14、城轨无线通信系统改造方案研究

15、无线通信系统在天津东方海陆集装箱码头中的运用

16、分析电力通信电源系统运行维护及注意事项

17、 无线网络 通信系统与新技术应用研究

18、基于电力载波通信的机房监控系统设计

19、短波天线在人防通信中的选型研究

20、机场有线通信系统的设计简析

21、关于通信原理课程教学改革的新见解

22、机载认知通信网络架构研究

23、无线通信技术的发展研究

24、论无线通信网络中个人信息的安全保护

25、短波天波通信场强估算方法与模型

26、多波束卫星通信系统中功率和转发器增益联合优化算法

27、HAP通信中环形波束的实现及优化

28、扩频通信中FFT捕获算法的改进

29、对绿色无线移动通信技术的思考

30、关于数据通信及其应用的分析

31、广播传输系统中光纤通信的应用实践略述

32、数字通信信号自动调制识别技术

33、关于通信设备对接技术的研究分析

34、光纤通信网络优化及运行维护研究

35、短波通信技术发展与核心分析

36、智慧城市中的信息通信技术标准体系

37、探究无线通信技术在测绘工程中的应用情况

38、卫星语音通信在空中交通管制中的应用

39、通信传输系统在城市轨道交通中的应用发展

40、通信电源 系统安全 可靠性分析

41、浅谈通信电源的技术发展

42、关于电力通信网的可靠性研究

43、无线通信抗干扰技术性能研究

44、数能一体化无线通信网络

45、无线通信系统中的协同传输技术

46、无线通信技术发展分析

47、实时网络通信系统的分析和设计

48、浅析通信工程项目管理系统集成服务

49、通信网络中的安全分层及关键技术论述

50、电力通信光缆运行外力破坏与预防 措施

51、电力通信运维体系建设研究

52、电力配网通信设备空间信息采集方法的应用与研究

53、长途光缆通信线路的防雷及防强电设计

54、电网近场无线通信技术研究及实例测试

55、气象气球应急通信系统设计

56、卫星量子通信的光子偏振误差影响与补偿研究

57、基于信道加密的量子安全直接通信

58、量子照明及其在安全通信上的应用

59、一款用于4G通信的水平极化全向LTE天线

60、面向无线通信的双频带平面缝隙天线设计

铁道信号专业毕业论文题目

1、CTCS应答器信号与报文检测仪-控制主板软硬件设计

2、基于ACP方法的城市轨道交通枢纽应急疏散若干问题研究

3、全电子高压脉冲轨道电路接收器的硬件研究与设计

4、实时断轨检测系统中信号采集与通信子系统研究

5、基于模型的轨旁仿真子系统验证及代码自动生成

6、基于全相位FFT的铁道信号频率检测算法研究

7、基于机器视觉的嵌入式道岔缺口检测系统应用

8、铁路信号产品的电磁兼容分析与研究

9、铁路高职院校校内实训基地建设研究

10、铁道信号电子沙盘系统整体规划及设计

11、基于Web的高职院校考试系统的设计与实现

12、铁道信号沙盘模拟显示系统研究

13、联锁道岔电子控制模块的研制

14、基于ARM的故障监测诊断系统设计(前端采集和通信系统)

15、客运专线列控车载设备维修技术及标准化研究

16、驼峰三部位减速器出口速度计算方法研究

17、CTCS-2级列控系统应答器动态检测的研究

18、石家庄铁路运输学校招生信息管理系统的设计与实现

19、铁道信号基础设备智能网络监测器设计

20、基于光纤传感的铁道信号监测系统软件设计

21、铁道信号基础设备在线监测方法研究

22、有轨电车信号系统轨旁控制器三相交流转辙机控制模块的研究

23、基于故障树的京广高速铁路信号系统问题分析及对策

24、站内轨道电路分路不良计轴检查设备设计与实现

25、铁路综合视频监控系统的技术研究与工程建设

26、客运专线信号控制系统设计方案

27、铁路信号仿真实验室的硬件系统设计及其信号机程序测试

28、基于C语言的离线电弧电磁干扰检测系统数据采集及底层控制的实现研究

29、铁路综合演练系统的开发与实现

30、大功率LED铁路信号灯光源的研究

31、牵引供电系统不平衡牵引回流研究

32、CBTC系统中区域控制器和外部联锁功能接口的设计

33、城轨控制实验室仿真平台硬件接口研究

34、ATP安全错误检测码与运算方法的研究与设计

35、LED显示屏控制系统的设计及在铁路信号中的应用

36、客运专线列控系统临时限速服务器基于3-DES算法安全通信的研究与实现

37、基于动态故障树和蒙特卡洛仿真的列控系统风险分析研究

38、物联网环境下铁路控制安全传输研究与设计

39、轨道交通信号事故再现与分析平台研究与设计

40、铁路强电磁干扰对信号系统的影响

41、基于LTE的列车无线定位方法研究

42、列车定位系统安全性研究

43、基于CBTC系统的联锁逻辑研究

44、无线闭塞中心仿真软件设计与实现

45、职业技能 教育 的研究与实践

46、光纤铁路信号微机监测系统数据前端设计

47、LED大屏幕在铁路行车监控系统的应用研究

48、基于微机监测的故障信号研究与应用

49、语域视角下的人物介绍英译

50、基于嵌入式系统的高压不对称脉冲轨道信号发生器设计

通信技术毕业论文题目

1、基于OFDM的电力线通信技术研究

2、基于专利信息分析的我国4G移动通信技术发展研究

3、基于无线通信技术的智能电表研制

4、基于Android手机摄像头的可见光通信技术研究

5、基于激光二极管的可见光通信技术研究和硬件设计

6、智能家居系统安全通信技术的研究与实现

7、基于DVB-S2的宽带卫星通信技术应用研究

8、基于近场通信技术的蓝牙 配对 模块的研发

9、多点协作通信系统的关键技术研究

10、无线通信抗干扰技术性能研究

11、水下无线通信网络安全关键技术研究

12、水声扩频通信关键技术研究

13、基于协作分集的无线通信技术研究

14、数字集群通信网络架构和多天线技术的研究

15、通信网络恶意代码及其应急响应关键技术研究

16、基于压缩感知的超宽带通信技术研究

17、大气激光通信中光强闪烁及其抑制技术的研究

18、卫星通信系统跨层带宽分配及多媒体通信技术研究

19、星间/星内无线通信技术研究

20、量子通信中的精密时间测量技术研究

21、无线传感器网络多信道通信技术的研究

22、宽带电力线通信技术工程应用研究

23、可见光双层成像通信技术研究与应用

24、基于可见光与电力载波的无线通信技术研究

25、车联网环境下的交通信息采集与通信技术研究

26、室内高速可调光VLC通信技术研究

27、面向5G通信的射频关键技术研究

28、基于AMPSK调制的无线携能通信技术研究

29、车联网V2I通信媒体接入控制技术研究

30、下一代卫星移动通信系统关键技术研究

31、物联网节点隐匿通信模型及关键技术研究

32、高速可见光通信的调制关键技术研究

33、无线通信系统中的大规模MIMO关键理论及技术研究

34、OQAM-OFDM无线通信系统关键技术研究

35、基于LED的可见光无线通信关键技术研究

36、CDMA扩频通信技术多用户检测器的应用

37、基于GPRS的嵌入式系统无线通信技术的研究

38、近距离低功耗无线通信技术的研究

39、矿山井下人员定位系统中无线通信技术研究与开发

40、基于信息隐藏的隐蔽通信技术研究

通信专业毕业论文题目参考相关 文章 :

★ 通信工程毕业论文题目

★ 通信工程毕业论文题目

★ 通信工程毕业论文选题

★ 通信工程的毕业论文参考范文

★ 通信工程专业毕业论文参考文献

★ 通信工程的毕业论文(2)

★ 通信工程方面毕业论文

★ 通信工程专业毕业论文

★ 通信工程的毕业论文范例

★ 通信工程的毕业论文范例(2)

基于WIN CE的ADSL线路参数研究ADSL line parameters research based on WIN CE CE (also known officially as Windows Embedded CE since version [2][3], and sometimes abbreviated WinCE) is a variation of Microsoft's Windows operating system for minimalistic computers and embedded systems. Windows CE is a distinctly different kernel, rather than a trimmed-down version of desktop Windows. It is not to be confused with Windows XP Embedded which is NT-based. It is supported on Intel x86 and compatibles, MIPS, ARM, and Hitachi SuperH CE is optimized for devices that have minimal storage—a Windows CE kernel may run in under a megabyte of memory. Devices are often configured without disk storage, and may be configured as a “closed” system that does not allow for end-user extension (for instance, it can be burned into ROM). Windows CE conforms to the definition of a real-time operating system, with a deterministic interrupt latency. It supports 256 priority levels and uses priority inheritance for dealing with priority inversion. The fundamental unit of execution is the thread. This helps to simplify the interface and improve execution has stated that the ‘CE’ is not an intentional initialism, but many people believe CE stands for ‘Consumer Electronics’ or ‘Compact Edition’; users often disparagingly called it “Wince”.[4] Microsoft says it implies a number of Windows CE design precepts, including “Compact, Connectable, Compatible, Companion, and Efficient.”[5] The first version, known during development under the codename “Pegasus”, featured a Windows-like GUI and a number of Microsoft's popular applications, all trimmed down for smaller storage, memory, and speed of the palmtops of the then, Windows CE has evolved into a component-based, embedded, real-time operating system. It is no longer targeted solely at hand-held computers. Many platforms have been based on the core Windows CE operating system, including Microsoft's AutoPC, Pocket PC 2000, Pocket PC 2002, Windows Mobile 2003, Windows Mobile 2003 SE, Windows Mobile , Windows Mobile 6, Smartphone 2002, Smartphone 2003 and many industrial devices and embedded systems. Windows CE even powered select games for the Sega Dreamcast, was the operating system of the controversial Gizmondo handheld, and can partially run on modified Microsoft Xbox game distinctive feature of Windows CE compared to other Microsoft operating systems is that large parts of it are offered in source code form. First, source code was offered to several vendors, so they could adjust it to their hardware. Then products like Platform Builder (an integrated environment for Windows CE OS image creation and integration, or customized operating system designs based on CE) offered several components in source code form to the general public. However, a number of core components that do not need adaptation to specific hardware environments (other than the CPU family) are still distributed in binary form toolsVisual StudioLate versions of Microsoft Visual Studio support projects for Windows CE / Windows Mobile, producing executable programs and platform images either as an emulator or attached by cable to an actual mobile device. A mobile device is not necessary to develop a CE program. The .NET Compact Framework supports a subset of the .NET Framework with projects in C# and , but not Managed C++.Platform BuilderThis programming tool is used for building the platform (BSP + Kernel), device drivers (shared source or custom made) and also the application. This is a one step environment to get the system up and running. One can also use Platform Builder to export an SDK (standard development kit) for the target microprocessor (SuperH, x86, MIPS, ARM etc.) to be used with another associated tool set named Visual C++ (eVC)The Embedded Visual C++ tool is for development of embedded application for Windows CE based devices. This tool can be used standalone using the SDK exported from Platform Builder or using the Platform Builder using the Platform Manager connectivity to Windows Mobile, Pocket PC, and SmartPhoneOften Windows CE, Windows Mobile, and Pocket PC are used interchangeably. This practice is not entirely accurate. Windows CE is a modular/componentized operating system that serves as the foundation of several classes of devices. Some of these modules provide subsets of other components' features (. varying levels of windowing support; DCOM vs COM), others which are mutually exclusive (Bitmap or TrueType font support), and others which add additional features to another component. One can buy a kit (the Platform Builder) which contains all these components and the tools with which to develop a custom platform. Applications such as Excel Mobile/Pocket Excel are not part of this kit. The older Handheld PC version of Pocket Word and several other older applications are included as samples, Mobile is best described as a subset of platforms based on a Windows CE underpinning. Currently, Pocket PC (now called Windows Mobile Classic), SmartPhone (Windows Mobile Standard), and PocketPC Phone Edition (Windows Mobile Professional) are the three main platforms under the Windows Mobile umbrella. Each platform utilizes different components of Windows CE, as well as supplemental features and applications suited for their respective PC and Windows Mobile is a Microsoft-defined custom platform for general PDA use, and consists of a Microsoft-defined set of minimum profiles (Professional Edition, Premium Edition) of software and hardware that is supported. The rules for manufacturing a Pocket PC device are stricter than those for producing a custom Windows CE-based platform. The defining characteristics of the Pocket PC are the digitizer as the primary Human Interface Device and its extremely portable SmartPhone platform is a feature rich OS and interface for cellular phone handsets. SmartPhone offers productivity features to business users, such as email, as well as multimedia capabilities for consumers. The SmartPhone interface relies heavily on joystick navigation and PhonePad input. Devices running SmartPhone do not include a touchscreen interface. SmartPhone devices generally resemble other cellular handset form factors, whereas most Phone Edition devices use a PDA form factor with a larger Mobile 5 supports USB and new devices running this OS will also conform to the USB Mass Storage Class, meaning the storage on PPC can be accessed from any USB-equipped PC, without requiring any extra software, except requiring a compliant host. In other words, you can use it as a flash productsCompetitors to consumer CE based PDA platforms like Pocket PC – the main application of Windows CE – are Java, Symbian OS, Palm OS, iPhone OS and Linux based packages like Qtopia Embedded Linux environment from Trolltech, Convergent Linux Platform from a La Mobile, and Access Linux Platform from Orange and secondary usage of CE is in devices in need of graphical user interfaces, (point of sale terminals, media centers, web tablets, thin clients) as the main selling point CE is the look and feel being similar to desktop Windows. The competition is Windows XP, Linux and graphical packages for simpler embedded operating an RTOS, Windows CE is also theoretically a competitor to any realtime operating system in the embedded space, like VxWorks, ITRON or eCos. The dominating method, however, of mixing Windows look and feel with realtime on the same hardware, is to run double operating systems using some virtualization technology, like TRANGO Hypervisor from TRANGO Virtual Processors or Intime from TenAsys in the case of Windows, and OS Ware from VirtualLogix, Padded Cell from Green Hills Software, OKL4 from Open Kernel Labs, TRANGO Hypervisor from TRANGO Virtual Processors, RTS Hypervisor from Real-Time Systems or PikeOS from Sysgo, in case of the Digital Subscriber Line (ADSL) is a form of DSL, a data communications technology that enables faster data transmission over copper telephone lines than a conventional voiceband modem can provide. It does this by utilizing frequencies that are not used by a voice telephone call. A splitter - or microfilter - allows a single telephone connection to be used for both ADSL service and voice calls at the same time. Because phone lines vary in quality and were not originally engineered with DSL in mind, it can generally only be used over short distances, typically less than 3mi ( km) [William Stallings' book].At the telephone exchange the line generally terminates at a DSLAM where another frequency splitter separates the voice band signal for the conventional phone network. Data carried by the ADSL is typically routed over the telephone company's data network and eventually reaches a conventional internet network. In the UK under British Telecom the data network in question is its ATM network which in turn sends it to its IP network IP distinguishing characteristic of ADSL over other forms of DSL is that the volume of data flow is greater in one direction than the other, . it is asymmetric. Providers usually market ADSL as a service for consumers to connect to the Internet in a relatively passive mode: able to use the higher speed direction for the "download" from the Internet but not needing to run servers that would require high speed in the other are both technical and marketing reasons why ADSL is in many places the most common type offered to home users. On the technical side, there is likely to be more crosstalk from other circuits at the DSLAM end (where the wires from many local loops are close to each other) than at the customer premises. Thus the upload signal is weakest at the noisiest part of the local loop, while the download signal is strongest at the noisiest part of the local loop. It therefore makes technical sense to have the DSLAM transmit at a higher bit rate than does the modem on the customer end. Since the typical home user in fact does prefer a higher download speed, the telephone companies chose to make a virtue out of necessity, hence ADSL. On the marketing side, limiting upload speeds limits the attractiveness of this service to business customers, often causing them to purchase higher cost Digital Signal 1 services instead. In this fashion, it segments the digital communications market between business and home usersHow ADSL worksOn the wireCurrently, most ADSL communication is full duplex. Full duplex ADSL communication is usually achieved on a wire pair by either frequency division duplex (FDD), echo canceling duplex (ECD), or time division duplexing (TDD). FDM uses two separate frequency bands, referred to as the upstream and downstream bands. The upstream band is used for communication from the end user to the telephone central office. The downstream band is used for communicating from the central office to the end user. With standard ADSL (annex A), the band from kHz to 138 kHz is used for upstream communication, while 138 kHz – 1104 kHz is used for downstream communication. Each of these is further divided into smaller frequency channels of kHz. During initial training, the ADSL modem tests which of the available channels have an acceptable signal-to-noise ratio. The distance from the telephone exchange, noise on the copper wire, or interference from AM radio stations may introduce errors on some frequencies. By keeping the channels small, a high error rate on one frequency thus need not render the line unusable: the channel will not be used, merely resulting in reduced throughput on an otherwise functional ADSL may support usage of higher frequencies as a proprietary extension to the standard. However, this requires matching vendor-supplied equipment on both ends of the line, and will likely result in crosstalk issues that affect other lines in the same is a direct relationship between the number of channels available and the throughput capacity of the ADSL connection. The exact data capacity per channel depends on the modulation method used.[edit] ModulationADSL initially existed in two flavours (similar to VDSL), namely CAP and DMT. CAP was the de facto standard for ADSL deployments up until 1996, deployed in 90 percent of ADSL installs at the time. However, DMT was chosen for the first ITU-T ADSL standards, and (also called and respectively). Therefore all modern installations of ADSL are based on the DMT modulation J and M shift the upstream/downstream frequency split up to 276 kHz (from 138 kHz used in the commonly deployed annex A) in order to boost upstream rates. Additionally, the "all-digital-loop" variants of ADSL2 and ADSL2+ (annexes I and J) support an extra 256 kbit/s of upstream if the bandwidth normally used for POTS voice calls is allocated for ADSL the ADSL access utilizes the MHz band, ADSL2+ utilizes the MHz downstream and upstream rates displayed are theoretical maxima. Note also that because Digital subscriber line access multiplexers and ADSL modems may have been implemented based on differing or incomplete standards some manufacturers may advertise different speeds. For example, Ericsson has several devices that support non-standard upstream speeds of up to 2 Mbit/s in ADSL2 and ADSL2+.[edit] Installation issuesDue to the way it uses the frequency spectrum, ADSL deployment presents some issues. It is necessary to install appropriate frequency filters at the customer's premises, to avoid interferences with the voice service, while at the same time taking care to keep a clean signal level for the ADSL the early days of DSL, installation required a technician to visit the premises. A splitter was installed near the demarcation point, from which a dedicated data line was installed. This way, the DSL signal is separated earlier and is not attenuated inside the customer premises. However, this procedure is costly, and also caused problems with customers complaining about having to wait for the technician to perform the installation. As a result, many DSL vendors started offering a self-install option, in which they ship equipment and instructions to the customer. Instead of separating the DSL signal at the demarcation point, the opposite is done: the DSL signal is "filtered off" at each phone outlet by use of a low pass filter, also known as microfilter. This method does not require any rewiring inside the customer side effect of the move to the self-install model is that the DSL signal can be degraded, especially if more than 5 voiceband devices are connected to the line. The DSL signal is now present on all telephone wiring in the building, causing attenuation and echo. A way to circumvent this is to go back to the original model, and install one filter upstream from all telephone jacks in the building, except for the jack to which the DSL modem will be connected. Since this requires wiring changes by the customer and may not work on some household telephone wiring, it is rarely done. It is usually much easier to install filters at each telephone jack that is in use.

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基于WIN CE的ADSL线路参数研究ADSL line parameters research based on WIN CE CE (also known officially as Windows Embedded CE since version [2][3], and sometimes abbreviated WinCE) is a variation of Microsoft's Windows operating system for minimalistic computers and embedded systems. Windows CE is a distinctly different kernel, rather than a trimmed-down version of desktop Windows. It is not to be confused with Windows XP Embedded which is NT-based. It is supported on Intel x86 and compatibles, MIPS, ARM, and Hitachi SuperH CE is optimized for devices that have minimal storage—a Windows CE kernel may run in under a megabyte of memory. Devices are often configured without disk storage, and may be configured as a “closed” system that does not allow for end-user extension (for instance, it can be burned into ROM). Windows CE conforms to the definition of a real-time operating system, with a deterministic interrupt latency. It supports 256 priority levels and uses priority inheritance for dealing with priority inversion. The fundamental unit of execution is the thread. This helps to simplify the interface and improve execution has stated that the ‘CE’ is not an intentional initialism, but many people believe CE stands for ‘Consumer Electronics’ or ‘Compact Edition’; users often disparagingly called it “Wince”.[4] Microsoft says it implies a number of Windows CE design precepts, including “Compact, Connectable, Compatible, Companion, and Efficient.”[5] The first version, known during development under the codename “Pegasus”, featured a Windows-like GUI and a number of Microsoft's popular applications, all trimmed down for smaller storage, memory, and speed of the palmtops of the then, Windows CE has evolved into a component-based, embedded, real-time operating system. It is no longer targeted solely at hand-held computers. Many platforms have been based on the core Windows CE operating system, including Microsoft's AutoPC, Pocket PC 2000, Pocket PC 2002, Windows Mobile 2003, Windows Mobile 2003 SE, Windows Mobile , Windows Mobile 6, Smartphone 2002, Smartphone 2003 and many industrial devices and embedded systems. Windows CE even powered select games for the Sega Dreamcast, was the operating system of the controversial Gizmondo handheld, and can partially run on modified Microsoft Xbox game distinctive feature of Windows CE compared to other Microsoft operating systems is that large parts of it are offered in source code form. First, source code was offered to several vendors, so they could adjust it to their hardware. Then products like Platform Builder (an integrated environment for Windows CE OS image creation and integration, or customized operating system designs based on CE) offered several components in source code form to the general public. However, a number of core components that do not need adaptation to specific hardware environments (other than the CPU family) are still distributed in binary form toolsVisual StudioLate versions of Microsoft Visual Studio support projects for Windows CE / Windows Mobile, producing executable programs and platform images either as an emulator or attached by cable to an actual mobile device. A mobile device is not necessary to develop a CE program. The .NET Compact Framework supports a subset of the .NET Framework with projects in C# and , but not Managed C++.Platform BuilderThis programming tool is used for building the platform (BSP + Kernel), device drivers (shared source or custom made) and also the application. This is a one step environment to get the system up and running. One can also use Platform Builder to export an SDK (standard development kit) for the target microprocessor (SuperH, x86, MIPS, ARM etc.) to be used with another associated tool set named Visual C++ (eVC)The Embedded Visual C++ tool is for development of embedded application for Windows CE based devices. This tool can be used standalone using the SDK exported from Platform Builder or using the Platform Builder using the Platform Manager connectivity to Windows Mobile, Pocket PC, and SmartPhoneOften Windows CE, Windows Mobile, and Pocket PC are used interchangeably. This practice is not entirely accurate. Windows CE is a modular/componentized operating system that serves as the foundation of several classes of devices. Some of these modules provide subsets of other components' features (. varying levels of windowing support; DCOM vs COM), others which are mutually exclusive (Bitmap or TrueType font support), and others which add additional features to another component. One can buy a kit (the Platform Builder) which contains all these components and the tools with which to develop a custom platform. Applications such as Excel Mobile/Pocket Excel are not part of this kit. The older Handheld PC version of Pocket Word and several other older applications are included as samples, Mobile is best described as a subset of platforms based on a Windows CE underpinning. Currently, Pocket PC (now called Windows Mobile Classic), SmartPhone (Windows Mobile Standard), and PocketPC Phone Edition (Windows Mobile Professional) are the three main platforms under the Windows Mobile umbrella. Each platform utilizes different components of Windows CE, as well as supplemental features and applications suited for their respective PC and Windows Mobile is a Microsoft-defined custom platform for general PDA use, and consists of a Microsoft-defined set of minimum profiles (Professional Edition, Premium Edition) of software and hardware that is supported. The rules for manufacturing a Pocket PC device are stricter than those for producing a custom Windows CE-based platform. The defining characteristics of the Pocket PC are the digitizer as the primary Human Interface Device and its extremely portable SmartPhone platform is a feature rich OS and interface for cellular phone handsets. SmartPhone offers productivity features to business users, such as email, as well as multimedia capabilities for consumers. The SmartPhone interface relies heavily on joystick navigation and PhonePad input. Devices running SmartPhone do not include a touchscreen interface. SmartPhone devices generally resemble other cellular handset form factors, whereas most Phone Edition devices use a PDA form factor with a larger Mobile 5 supports USB and new devices running this OS will also conform to the USB Mass Storage Class, meaning the storage on PPC can be accessed from any USB-equipped PC, without requiring any extra software, except requiring a compliant host. In other words, you can use it as a flash productsCompetitors to consumer CE based PDA platforms like Pocket PC – the main application of Windows CE – are Java, Symbian OS, Palm OS, iPhone OS and Linux based packages like Qtopia Embedded Linux environment from Trolltech, Convergent Linux Platform from a La Mobile, and Access Linux Platform from Orange and secondary usage of CE is in devices in need of graphical user interfaces, (point of sale terminals, media centers, web tablets, thin clients) as the main selling point CE is the look and feel being similar to desktop Windows. The competition is Windows XP, Linux and graphical packages for simpler embedded operating an RTOS, Windows CE is also theoretically a competitor to any realtime operating system in the embedded space, like VxWorks, ITRON or eCos. The dominating method, however, of mixing Windows look and feel with realtime on the same hardware, is to run double operating systems using some virtualization technology, like TRANGO Hypervisor from TRANGO Virtual Processors or Intime from TenAsys in the case of Windows, and OS Ware from VirtualLogix, Padded Cell from Green Hills Software, OKL4 from Open Kernel Labs, TRANGO Hypervisor from TRANGO Virtual Processors, RTS Hypervisor from Real-Time Systems or PikeOS from Sysgo, in case of the Digital Subscriber Line (ADSL) is a form of DSL, a data communications technology that enables faster data transmission over copper telephone lines than a conventional voiceband modem can provide. It does this by utilizing frequencies that are not used by a voice telephone call. A splitter - or microfilter - allows a single telephone connection to be used for both ADSL service and voice calls at the same time. Because phone lines vary in quality and were not originally engineered with DSL in mind, it can generally only be used over short distances, typically less than 3mi ( km) [William Stallings' book].At the telephone exchange the line generally terminates at a DSLAM where another frequency splitter separates the voice band signal for the conventional phone network. Data carried by the ADSL is typically routed over the telephone company's data network and eventually reaches a conventional internet network. In the UK under British Telecom the data network in question is its ATM network which in turn sends it to its IP network IP distinguishing characteristic of ADSL over other forms of DSL is that the volume of data flow is greater in one direction than the other, . it is asymmetric. Providers usually market ADSL as a service for consumers to connect to the Internet in a relatively passive mode: able to use the higher speed direction for the "download" from the Internet but not needing to run servers that would require high speed in the other are both technical and marketing reasons why ADSL is in many places the most common type offered to home users. On the technical side, there is likely to be more crosstalk from other circuits at the DSLAM end (where the wires from many local loops are close to each other) than at the customer premises. Thus the upload signal is weakest at the noisiest part of the local loop, while the download signal is strongest at the noisiest part of the local loop. It therefore makes technical sense to have the DSLAM transmit at a higher bit rate than does the modem on the customer end. Since the typical home user in fact does prefer a higher download speed, the telephone companies chose to make a virtue out of necessity, hence ADSL. On the marketing side, limiting upload speeds limits the attractiveness of this service to business customers, often causing them to purchase higher cost Digital Signal 1 services instead. In this fashion, it segments the digital communications market between business and home usersHow ADSL worksOn the wireCurrently, most ADSL communication is full duplex. Full duplex ADSL communication is usually achieved on a wire pair by either frequency division duplex (FDD), echo canceling duplex (ECD), or time division duplexing (TDD). FDM uses two separate frequency bands, referred to as the upstream and downstream bands. The upstream band is used for communication from the end user to the telephone central office. The downstream band is used for communicating from the central office to the end user. With standard ADSL (annex A), the band from kHz to 138 kHz is used for upstream communication, while 138 kHz – 1104 kHz is used for downstream communication. Each of these is further divided into smaller frequency channels of kHz. During initial training, the ADSL modem tests which of the available channels have an acceptable signal-to-noise ratio. The distance from the telephone exchange, noise on the copper wire, or interference from AM radio stations may introduce errors on some frequencies. By keeping the channels small, a high error rate on one frequency thus need not render the line unusable: the channel will not be used, merely resulting in reduced throughput on an otherwise functional ADSL may support usage of higher frequencies as a proprietary extension to the standard. However, this requires matching vendor-supplied equipment on both ends of the line, and will likely result in crosstalk issues that affect other lines in the same is a direct relationship between the number of channels available and the throughput capacity of the ADSL connection. The exact data capacity per channel depends on the modulation method used.[edit] ModulationADSL initially existed in two flavours (similar to VDSL), namely CAP and DMT. CAP was the de facto standard for ADSL deployments up until 1996, deployed in 90 percent of ADSL installs at the time. However, DMT was chosen for the first ITU-T ADSL standards, and (also called and respectively). Therefore all modern installations of ADSL are based on the DMT modulation J and M shift the upstream/downstream frequency split up to 276 kHz (from 138 kHz used in the commonly deployed annex A) in order to boost upstream rates. Additionally, the "all-digital-loop" variants of ADSL2 and ADSL2+ (annexes I and J) support an extra 256 kbit/s of upstream if the bandwidth normally used for POTS voice calls is allocated for ADSL the ADSL access utilizes the MHz band, ADSL2+ utilizes the MHz downstream and upstream rates displayed are theoretical maxima. Note also that because Digital subscriber line access multiplexers and ADSL modems may have been implemented based on differing or incomplete standards some manufacturers may advertise different speeds. For example, Ericsson has several devices that support non-standard upstream speeds of up to 2 Mbit/s in ADSL2 and ADSL2+.[edit] Installation issuesDue to the way it uses the frequency spectrum, ADSL deployment presents some issues. It is necessary to install appropriate frequency filters at the customer's premises, to avoid interferences with the voice service, while at the same time taking care to keep a clean signal level for the ADSL the early days of DSL, installation required a technician to visit the premises. A splitter was installed near the demarcation point, from which a dedicated data line was installed. This way, the DSL signal is separated earlier and is not attenuated inside the customer premises. However, this procedure is costly, and also caused problems with customers complaining about having to wait for the technician to perform the installation. As a result, many DSL vendors started offering a self-install option, in which they ship equipment and instructions to the customer. Instead of separating the DSL signal at the demarcation point, the opposite is done: the DSL signal is "filtered off" at each phone outlet by use of a low pass filter, also known as microfilter. This method does not require any rewiring inside the customer side effect of the move to the self-install model is that the DSL signal can be degraded, especially if more than 5 voiceband devices are connected to the line. The DSL signal is now present on all telephone wiring in the building, causing attenuation and echo. A way to circumvent this is to go back to the original model, and install one filter upstream from all telephone jacks in the building, except for the jack to which the DSL modem will be connected. Since this requires wiring changes by the customer and may not work on some household telephone wiring, it is rarely done. It is usually much easier to install filters at each telephone jack that is in use.

您的电子信息工程专业论文具体是什么题目呢有什么要求呢论文是需要多少字呢开题报告 任务书 都搞定了不你可以告诉我具体的排版格式要求,希望可以帮到你,祝写作过程顺利论文如何定题目 首先看是什么专业的题目其次根据专业和教授的口味来定题目尽可能不要大众化 (一)选题毕业论文(设计)题目应符合本专业的培养目标和教学要求,具有综合性和创新性。本科生要根据自己的实际情况和专业特长,选择适当的论文题目,但所写论文要与本专业所学课程有关。(二)查阅资料、列出论文提纲题目选定后,要在指导教师指导下开展调研和进行实验,搜集、查阅有关资料,进行加工、提炼,然后列出详细的写作提纲。(三)完成初稿根据所列提纲,按指导教师的意见认真完成初稿。(四)定稿初稿须经指导教师审阅,并按其意见和要求进行修改,然后定稿。 选题是决定毕业设计(论文)训练成败与质量好坏的关健之一。1、通信工程专业本科从选题的内容上可以分为理论型毕业设计(论文)和应用型毕业设计(论文)两大类。2、从本科毕业设计(论文)课题的来源,也可以分为教师命题型和自选型毕业设计(论文)两大类。3、学生要根据通信工程专业课程群来确定选题方向,数字通信与网络交换方向及信号及信息处理方向的所有应用方面课程均可以作为选题内容。但是,电子技术应用方向及计算机应用方向必须与通信或信号信息处理相结合,其中要有与通信相关的内容。4、从通信工程专业本科毕业设计(论文)所涉及的研究领域来看,可以是以下内容:(1)网络交换与数据传输分析;(2)通信网络或数字通信仿真(MATLAB,Systemview等);(3)信号及信息处理,(如数据采集,USB接口传输,图像数据处理等);(4)红外线遥感技术(如防盗遥感技术)(5)网络信息安全(如编码技术)(6)通信类软件开发,(如C语言与蓝牙结合)(7)数据传输类接口电路设计或软件设计(如嵌入式蓝牙设计)(8)光纤、无线、移动等通信新技术方面的应用或开发;(9)微波技术,电磁波传输技术,卫星雷达等方面(10)计算机网络或计算机控制方面(11)通信在军事方面的应用研究;(12)程控交换,交互式有线电视网等。(13)其他与通信相关的命题。计算机信息,通信工程,本科毕业论文参考选题 Linux(gatagram模块)源码分析Linux网络子系统stream模块分析Linux网络子系统的FDDI模块分析?? Linux网络子系统的hippi模块分析Linux网络子系统的模块分析Linux网络子系统的psnap模块分析Linux系统中模块的分析港口进口业务设计与实施基于Linux系统中模块分析建材商行商务管理系统师技校网站网络子系统PKTGEN模块的分析网上考核系统-杭州刑侦警务信息平台子系统药库药品管理系统住院管理系统毕业设计管理系统的设计与实现仓库进销存管理系统----库存管理模块成绩管理系统的设计与开发杭州市自助旅游服务系统的开发与设计建材库存管理系统明星个人网站建设农行信贷客户查询与信用等级管理系统皮具销售库存管理信息系统的分析与实现企业网站设计与建设汽车俱乐部管理系统的开发与设计人事工资管理系统人事管理系统瑞安市公交查询系统的设计与实现在线健身商品交易网站设计与实施杭州绿化网网站设计宁波亿泰工贸有限公司企业网站设计企业电子商务网站建设阳光集团人事信息管理系统的设计与实现义乌潜龙玩具厂电子商务网站建设LG分公司家电销售管理系统典当行传统物品管理系统电缆销售管理系统设计(订单管理系统)基于B/S结构的海关人事信息管理系统设计与实现基于WEB的人力资源管理系统家庭理财管理信息系统的设计与开发酒店客房管理系统的分析与设计旅行社业务管理信息系统的设计与实现企业设备档案管理信息系统的设计与实施汽车在线销售系统人事管理系统手机缴费帐务管理系统台帐管理信息系统网上书店的设计与实现小区物业管理信息系统的设计与实现烟草进销存管理信息系统的设计与实现中小型宾馆客房管理系统的实施与分析重庆九龙发电厂内部网站的设计与实现重庆索特集团销售信息管理系统DirectX小型游戏程序设计与分析基于3DS MAX三维建筑模型的设计与实现基于OPENGL的三维游戏引擎分析贪吃蛇游戏程序设计与实现 网络技术应用-在线实验教学管理信息系统的开发与设计银行人事管理信息系统的设计与实现珍珠及珍珠饰品(首饰)电子商务网站的设计与实现中学图书室图书管理信息系统从Perl正则表达式到关系数据库模式一种新型正则表达式分析树的建立用Perl语言抽取网页信息正则表达市的可视化构建超声图象管理系统设计与实施城际旅游铁路交通信息查询系统的设计与实现电脑经销物质管理信息系统基于Apriori算法的学籍课程成绩关联规则挖掘研究基于多维数据分析方法的学籍学分预警模型的研究课程教学管理信息系统联创客户关系管理系统的设计和实现审计辅助信息管理系统的设计与实现试题库管理和试卷生成系统图书借阅信息统计分析系统的设计与实现校园导游系统的设计与实现医药销售信息管理系统浙江财经学院校园信息查询网站的设计与实现--基于的WEB项目开发技术研究及应用浙江财经学院信息学院网站综合导师工作管理信息系统仓储管理系统超市商品销售管理系统的设计与实现车辆销售管理系统工厂员工管理系统基于ASP的网上购物系统的开发与实现基于Web技术的网络考试系统的设计与实现健康保健网站健身房管理软件酒店管理系统的设计与实现网络销售系统基于LL(1)算法实现pascal的子集的程序设计语言的语法分析商场进销存系统电脑配件销售管理系统的开发与设计电脑销售客户服务管理信息系统工资管理系统设计与实施零售业物资管理决策系统农村有线电视收费系统人事档案管理系统开发与实施书店管理系统的设计与实现小型旅馆管理信息系统中小型超市管理系统的设计与实现VIP贵宾卡积分消费系统电力参数分析系统的开发与设计电网功率因数自动补偿控制器的研究高等院校课程安排管理系统基于LABVIEW的粮库PH3浓度检测系统的研究基于S3C44BOX+uCLinux的嵌入式用程序的设计与开发基于单片机的电动车测速/里程测量显示系统的设计基于单片机的交通信号控制系统的设计基于单片机的数字式温度测量系统的设计基于单片机的心率测量系统的设计基于单片机的液滴速度测量系统的设计驾校信息管理系统进出口公司货物运输管理系统 汽车配件管理系统的设计与实施题库管理系统智能行出租车计价系统的设计个人主页建设的设计与实现基于XML的RDBMS数据提取方法研究基于构件的GIS软件开发研究玩具租借网站的设计与开发网络搜索引擎机制的研究学生档案管理信息系统的设计与实现中小型企业人事管理系统的开发与实现110指挥中心接处警调度管理系统宾馆客户管理系统个人所得税征管系统的设计与开发考勤管理系统的开发与设计企业人事管理系统信息系统安全策略的制订学生成绩管理信息系统第三方物流在供应链管理下的应用分析--区域经济下的第三方物流电子商务环境下的物流配送突破电子商务瓶颈、提高物流配送效率小区车辆收费管理系统的设计与开发IP网络QoS解决方案Intserv/RSVP研究当前IPV4向IPV6过渡技术浅析服装销售系统互联网路由器备份协议HSRP的研究拉链厂车间管理系统丽水学校校园设计方案网上聊天室程序设计网上人才管理信息系统的设计与实现网上银行系统的模拟与设计小区物业管理系统新天地健康会馆会员系统云和县国税局综合大楼网络规划运输物流信息管理系统在线图书零售系统IDXP(入侵检测信息交换协议)的标准IDXP(入侵检测信息交换协议)的简易实现IDXP协议的简易实现程序漏洞分析与利用基于RoadRunner的对等体间通信技术应用研究计算机网络安全案例分析鞋零售业进销存系统开发与设计出版社期刊出版中心发行业务管理系统纺织业务管理系统公关营销培训学校业务管理系统的设计与实施旅游资源及客户信息管理系统汽配管理系统嵊州市新型农村合作医疗征缴子系统校园网站设计与实现——数学与统计学院网站设计医药管理系统设计与实施银江电子科技有限公司库存管理系统的设计与实施浙江华天机械有限公司的客户信息管理系统的设计与实施住房公积金贷款管理系统餐饮管理系统城市公交线路查询系统房地产客户管理信息系统的设计与开发服装生产管理系统的设计与实现杭州伟星建材销售系统设计与实施基于WEB架构的幼儿园管理系统基于XML的影片租赁系统的开发与设计基于工作流思想的毕业设计管理系统健康风险评估系统社会劳动保障管理局新闻发布系统设计与实现塑料信息网站文件管理系统的开发与设计新闻网站管理系统的设计与实现医院住院管理 1、论文题目:要求准确、简练、醒目、新颖。2、目录:目录是论文中主要段落的简表。(短篇论文不必列目录)3、提要:是文章主要内容的摘录,要求短、精、完整。字数少可几十字,多不超过三百字为宜。4、关键词或主题词:关键词是从论文的题名、提要和正文中选取出来的,是对表述论文的中心内容有实质意义的词汇。关键词是用作机系统标引论文内容特征的词语,便于信息系统汇集,以供读者检索。 每篇论文一般选取3-8个词汇作为关键词,另起一行,排在“提要”的左下方。主题词是经过规范化的词,在确定主题词时,要对论文进行主题,依照标引和组配规则转换成主题词表中的规范词语。5、论文正文:(1)引言:引言又称前言、序言和导言,用在论文的开头。 引言一般要概括地写出作者意图,说明选题的目的和意义, 并指出论文写作的范围。引言要短小精悍、紧扣主题。〈2)论文正文:正文是论文的主体,正文应包括论点、论据、 论证过程和结论。主体部分包括以下内容:a.提出-论点;b.分析问题-论据和论证;c.解决问题-论证与步骤;d.结论。6、一篇论文的参考文献是将论文在和写作中可参考或引证的主要文献资料,列于论文的末尾。参考文献应另起一页,标注方式按《GB7714-87文后参考文献著录规则》进行。中文:标题--作者--出版物信息(版地、版者、版期):作者--标题--出版物信息所列参考文献的要求是:(1)所列参考文献应是正式出版物,以便读者考证。(2)所列举的参考文献要标明序号、著作或文章的标题、作者、出版物信息。

信息与通信工程论文题目

1.电子与通信工程  无线网络  光通信  多媒体通信

2.网络  软件技术在通信工程  微波工程  信息通信工程

3.人工智能  生物信息学  软件工程  信号处理

4.嵌入式系统  编码  音频/语音信号处理  图像/视频处理和编码

5.医学成像和图像分析  应用电子生物医学电子  工业电子和自动化  机器人

6.电子设备在通信  电子工程  神经网络的应用  工业自动化与控制

7.设备建模与仿真  VLSI设计与测试  微加工、微传感器和MEMS 光电子和光子技术

8.工艺技术  纳米技术  信息技术  通信和车辆技术

9.电力系统和电子  控制系统  生物医学工程  生物医学成像

10.图像处理和可视化  生物医学信号处理和分析  医疗数据存储和压缩技术  生物医学建模

11.生物信息学  计算机和信息科学嵌入系统  信息工程和应用  电气工程与应用

12.控制工程和应用  通信技术与应用  服务科学  工程和应用

13.生物信息学和应用  能源和交通方面的智能方法

Ø 出版社:SPIE(The International Society for Optics and Photonics)光学学会

Ø 检索核心:EI SCI

Ø 发表方法:在线投稿或EASYCHAIR

Ø 缩写:ICEIE2017

Ø 周期:投稿后在2-3周内会有审稿结果,在会议结束后3-6个月完成论文的出版和检索

Ø 合作单位:山东大学(威海)

Ø 时间:2017年09月16-17日

Ø 发表流程

u 投稿→审稿→审核结果通过→录用通知→论文注册→注册成功→参加会议→会议完成→论文出版→论文检索→完成

参考内容来源:《ICEIE2017电子与信息工程》

15. 基于光敏电阻的照明灯控制系统的设计(字数:11029,页数:42 ) 16. 基于AVR的彩屏游戏机设计(字数:10585,页数:34 ) 17. 学习型万能遥控器的设计与实现(字数:14420,页数:56 ) 18. 智能家居控制系统设计(字数:24266,页数:64 ) 19. 工控系统接口仿真的设计(字数:21497,页数:51 )详&细&的>加+Q+Q:893.........后面输入....628..........接着输入......136Q+Q空间里有所有内容。

学术堂整理了十五个通信工程毕业论文题目供大家进行参考:1、高移动无线通信抗多普勒效应技术研究进展2、携能通信协作认知网络稳态吞吐量分析和优化3、协作通信中基于链路不平衡的中继激励4、时间反转水声通信系统的优化设计与仿真5、散射通信系统电磁辐射影响分析6、无人机激光通信载荷发展现状与关键技术7、数字通信前馈算法中的最大似然同步算法仿真8、沙尘暴对对流层散射通信的影响分析9、测控通信系统中低延迟视频编码传输方法研究10、传输技术在通信工程中的应用与前瞻11、城市通信灯杆基站建设分析12、电子通信技术中电磁场和电磁波的运用13、关于军事通信抗干扰技术进展与展望14、城轨无线通信系统改造方案研究15、无线通信系统在天津东方海陆集装箱码头中的运用

我晕 5姐怎么还学习了?? 家庭智能化系统, 报警主机使用说明 , 微机灯光控制系统, IC卡片介绍 ADSL 路由功能的配置

通信工程类论文题目

学术堂整理了十五个通信工程毕业论文题目供大家进行参考:1、高移动无线通信抗多普勒效应技术研究进展2、携能通信协作认知网络稳态吞吐量分析和优化3、协作通信中基于链路不平衡的中继激励4、时间反转水声通信系统的优化设计与仿真5、散射通信系统电磁辐射影响分析6、无人机激光通信载荷发展现状与关键技术7、数字通信前馈算法中的最大似然同步算法仿真8、沙尘暴对对流层散射通信的影响分析9、测控通信系统中低延迟视频编码传输方法研究10、传输技术在通信工程中的应用与前瞻11、城市通信灯杆基站建设分析12、电子通信技术中电磁场和电磁波的运用13、关于军事通信抗干扰技术进展与展望14、城轨无线通信系统改造方案研究15、无线通信系统在天津东方海陆集装箱码头中的运用

通信工程可以写4g网络通信、无线局域网、wifi等等热门题目的。开始也不懂,还是学长给的文方网,写的《网络通信中的视频编码与传输技术研究》,非常靠谱的说无线传感器网络多信道通信技术的研究SSL安全传输协议在网络通信中的应用研究无线传感器网络通信协议研究基于ZigBee和IPv6的远程监控网络通信研究高速铁路牵引供电自动化网络通信系统研究自相似网络通信量及高速路由结构性能研究复杂系统的信息脆性风险研究及在网络通信系统中的应用面向多级安全的网络安全通信模型及其关键技术研究工业分布式实时数据库网络通信平台的研究与设计具有重尾特性的自相似网络通信量建模及预测基于FPGA的机器视觉系统研究及应用基于跨层设计的无线网络通信的研究无人驾驶智能车远程监控系统——基于GPRS无线网络通信基于以太网的变电站自动化网络通信系统研究基于VC++网络通信平台的设计与开发地铁列车WorldFIP网络通信系统可靠性分析与应用研究水声网络通信环境软件仿真系统设计嵌入式数字硬盘录像机网络通信软件设计基于MPC8260和VxWorks的网络通信平台的实现基于嵌入式以太网的变电站自动化网络通信研究网络通信系统的风险分析与评估远程监控系统中网络通信的研究与实现基于数据加密的网络通信系统的研究基于嵌入式系统VxWorks的设备驱动和网络通信基于Linux的网络通信游戏的设计与实现基于WiFi的LED照明控制系统的研究与实现基于STM32的嵌入式网络控制器设计GPS/GPRS车辆定位网络系统及故障在线检测技术研究基于C/S模式多平台网络通信系统研究基于Internet的分布交互式通信系统仿真平台的研究——网络通信部分分布式检测系统的网络通信研究星间/星内无线通信技术研究网络通信的信息隐藏技术研究低压电力线网络通信技术研究

通信工程管理论文题目

通信业已经走进了千家万户,成为了大家日常生活不可分割的一部分,如今一些高校也设立了专门的通信专业。下面我给大家带来通信专业 毕业 论文题目参考_通信方向专业论文题目,希望能帮助到大家!

通信专业毕业论文题目

1、高移动无线通信抗多普勒效应技术研究进展

2、携能通信协作认知网络稳态吞吐量分析和优化

3、协作通信中基于链路不平衡的中继激励

4、时间反转水声通信系统的优化设计与仿真

5、散射通信系统电磁辐射影响分析

6、无人机激光通信载荷发展现状与关键技术

7、数字通信前馈算法中的最大似然同步算法仿真

8、沙尘暴对对流层散射通信的影响分析

9、测控通信系统中低延迟视频编码传输 方法 研究

10、传输技术在通信工程中的应用与前瞻

11、城市通信灯杆基站建设分析

12、电子通信技术中电磁场和电磁波的运用

13、关于军事通信抗干扰技术进展与展望

14、城轨无线通信系统改造方案研究

15、无线通信系统在天津东方海陆集装箱码头中的运用

16、分析电力通信电源系统运行维护及注意事项

17、 无线网络 通信系统与新技术应用研究

18、基于电力载波通信的机房监控系统设计

19、短波天线在人防通信中的选型研究

20、机场有线通信系统的设计简析

21、关于通信原理课程教学改革的新见解

22、机载认知通信网络架构研究

23、无线通信技术的发展研究

24、论无线通信网络中个人信息的安全保护

25、短波天波通信场强估算方法与模型

26、多波束卫星通信系统中功率和转发器增益联合优化算法

27、HAP通信中环形波束的实现及优化

28、扩频通信中FFT捕获算法的改进

29、对绿色无线移动通信技术的思考

30、关于数据通信及其应用的分析

31、广播传输系统中光纤通信的应用实践略述

32、数字通信信号自动调制识别技术

33、关于通信设备对接技术的研究分析

34、光纤通信网络优化及运行维护研究

35、短波通信技术发展与核心分析

36、智慧城市中的信息通信技术标准体系

37、探究无线通信技术在测绘工程中的应用情况

38、卫星语音通信在空中交通管制中的应用

39、通信传输系统在城市轨道交通中的应用发展

40、通信电源 系统安全 可靠性分析

41、浅谈通信电源的技术发展

42、关于电力通信网的可靠性研究

43、无线通信抗干扰技术性能研究

44、数能一体化无线通信网络

45、无线通信系统中的协同传输技术

46、无线通信技术发展分析

47、实时网络通信系统的分析和设计

48、浅析通信工程项目管理系统集成服务

49、通信网络中的安全分层及关键技术论述

50、电力通信光缆运行外力破坏与预防 措施

51、电力通信运维体系建设研究

52、电力配网通信设备空间信息采集方法的应用与研究

53、长途光缆通信线路的防雷及防强电设计

54、电网近场无线通信技术研究及实例测试

55、气象气球应急通信系统设计

56、卫星量子通信的光子偏振误差影响与补偿研究

57、基于信道加密的量子安全直接通信

58、量子照明及其在安全通信上的应用

59、一款用于4G通信的水平极化全向LTE天线

60、面向无线通信的双频带平面缝隙天线设计

铁道信号专业毕业论文题目

1、CTCS应答器信号与报文检测仪-控制主板软硬件设计

2、基于ACP方法的城市轨道交通枢纽应急疏散若干问题研究

3、全电子高压脉冲轨道电路接收器的硬件研究与设计

4、实时断轨检测系统中信号采集与通信子系统研究

5、基于模型的轨旁仿真子系统验证及代码自动生成

6、基于全相位FFT的铁道信号频率检测算法研究

7、基于机器视觉的嵌入式道岔缺口检测系统应用

8、铁路信号产品的电磁兼容分析与研究

9、铁路高职院校校内实训基地建设研究

10、铁道信号电子沙盘系统整体规划及设计

11、基于Web的高职院校考试系统的设计与实现

12、铁道信号沙盘模拟显示系统研究

13、联锁道岔电子控制模块的研制

14、基于ARM的故障监测诊断系统设计(前端采集和通信系统)

15、客运专线列控车载设备维修技术及标准化研究

16、驼峰三部位减速器出口速度计算方法研究

17、CTCS-2级列控系统应答器动态检测的研究

18、石家庄铁路运输学校招生信息管理系统的设计与实现

19、铁道信号基础设备智能网络监测器设计

20、基于光纤传感的铁道信号监测系统软件设计

21、铁道信号基础设备在线监测方法研究

22、有轨电车信号系统轨旁控制器三相交流转辙机控制模块的研究

23、基于故障树的京广高速铁路信号系统问题分析及对策

24、站内轨道电路分路不良计轴检查设备设计与实现

25、铁路综合视频监控系统的技术研究与工程建设

26、客运专线信号控制系统设计方案

27、铁路信号仿真实验室的硬件系统设计及其信号机程序测试

28、基于C语言的离线电弧电磁干扰检测系统数据采集及底层控制的实现研究

29、铁路综合演练系统的开发与实现

30、大功率LED铁路信号灯光源的研究

31、牵引供电系统不平衡牵引回流研究

32、CBTC系统中区域控制器和外部联锁功能接口的设计

33、城轨控制实验室仿真平台硬件接口研究

34、ATP安全错误检测码与运算方法的研究与设计

35、LED显示屏控制系统的设计及在铁路信号中的应用

36、客运专线列控系统临时限速服务器基于3-DES算法安全通信的研究与实现

37、基于动态故障树和蒙特卡洛仿真的列控系统风险分析研究

38、物联网环境下铁路控制安全传输研究与设计

39、轨道交通信号事故再现与分析平台研究与设计

40、铁路强电磁干扰对信号系统的影响

41、基于LTE的列车无线定位方法研究

42、列车定位系统安全性研究

43、基于CBTC系统的联锁逻辑研究

44、无线闭塞中心仿真软件设计与实现

45、职业技能 教育 的研究与实践

46、光纤铁路信号微机监测系统数据前端设计

47、LED大屏幕在铁路行车监控系统的应用研究

48、基于微机监测的故障信号研究与应用

49、语域视角下的人物介绍英译

50、基于嵌入式系统的高压不对称脉冲轨道信号发生器设计

通信技术毕业论文题目

1、基于OFDM的电力线通信技术研究

2、基于专利信息分析的我国4G移动通信技术发展研究

3、基于无线通信技术的智能电表研制

4、基于Android手机摄像头的可见光通信技术研究

5、基于激光二极管的可见光通信技术研究和硬件设计

6、智能家居系统安全通信技术的研究与实现

7、基于DVB-S2的宽带卫星通信技术应用研究

8、基于近场通信技术的蓝牙 配对 模块的研发

9、多点协作通信系统的关键技术研究

10、无线通信抗干扰技术性能研究

11、水下无线通信网络安全关键技术研究

12、水声扩频通信关键技术研究

13、基于协作分集的无线通信技术研究

14、数字集群通信网络架构和多天线技术的研究

15、通信网络恶意代码及其应急响应关键技术研究

16、基于压缩感知的超宽带通信技术研究

17、大气激光通信中光强闪烁及其抑制技术的研究

18、卫星通信系统跨层带宽分配及多媒体通信技术研究

19、星间/星内无线通信技术研究

20、量子通信中的精密时间测量技术研究

21、无线传感器网络多信道通信技术的研究

22、宽带电力线通信技术工程应用研究

23、可见光双层成像通信技术研究与应用

24、基于可见光与电力载波的无线通信技术研究

25、车联网环境下的交通信息采集与通信技术研究

26、室内高速可调光VLC通信技术研究

27、面向5G通信的射频关键技术研究

28、基于AMPSK调制的无线携能通信技术研究

29、车联网V2I通信媒体接入控制技术研究

30、下一代卫星移动通信系统关键技术研究

31、物联网节点隐匿通信模型及关键技术研究

32、高速可见光通信的调制关键技术研究

33、无线通信系统中的大规模MIMO关键理论及技术研究

34、OQAM-OFDM无线通信系统关键技术研究

35、基于LED的可见光无线通信关键技术研究

36、CDMA扩频通信技术多用户检测器的应用

37、基于GPRS的嵌入式系统无线通信技术的研究

38、近距离低功耗无线通信技术的研究

39、矿山井下人员定位系统中无线通信技术研究与开发

40、基于信息隐藏的隐蔽通信技术研究

通信专业毕业论文题目参考相关 文章 :

★ 通信工程毕业论文题目

★ 通信工程毕业论文题目

★ 通信工程毕业论文选题

★ 通信工程的毕业论文参考范文

★ 通信工程专业毕业论文参考文献

★ 通信工程的毕业论文(2)

★ 通信工程方面毕业论文

★ 通信工程专业毕业论文

★ 通信工程的毕业论文范例

★ 通信工程的毕业论文范例(2)

学术堂整理了十五个通信工程毕业论文题目供大家进行参考:1、高移动无线通信抗多普勒效应技术研究进展2、携能通信协作认知网络稳态吞吐量分析和优化3、协作通信中基于链路不平衡的中继激励4、时间反转水声通信系统的优化设计与仿真5、散射通信系统电磁辐射影响分析6、无人机激光通信载荷发展现状与关键技术7、数字通信前馈算法中的最大似然同步算法仿真8、沙尘暴对对流层散射通信的影响分析9、测控通信系统中低延迟视频编码传输方法研究10、传输技术在通信工程中的应用与前瞻11、城市通信灯杆基站建设分析12、电子通信技术中电磁场和电磁波的运用13、关于军事通信抗干扰技术进展与展望14、城轨无线通信系统改造方案研究15、无线通信系统在天津东方海陆集装箱码头中的运用

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