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全英语论文3000字

发布时间:2024-07-05 08:32:46

全英语论文3000字

In 2002 will be implemented in three 10 X college entrance examination system. College entrance examination system in the reform of English teaching reforms. The key lies in establishing the class-based teaching system (1) listening and speaking. Against the status quo of poor listening and speaking ability of students to open every Monday of English listening and speaking sections. Use the latest teaching listening "to the future", "traveled the United States," "expect English," and other tapes, video tapes and newspapers, using advanced listening equipment in the classroom teaching through listening, speaking, dialogue, performances, lectures and other lively, interesting students heard about the form of training to improve the communication skills of students, training students in the level of oral expression, reversing the pre-existing "dumb-style" English teaching status quo. (2) the addition of extensive reading classes, the establishment of Foreign Language Reading Room. Although the new textbooks to read the current increased, but far from what is needed. In order to expand the scope of the students exposure to English, optional printing a variety of genres, subjects suitable for students to read the article. According to the requirements of content and reading test, teachers will be articles to classify each article in the post-coupled with an appropriate amount of reading comprehension questions. In order to broaden the teaching of English extension, so that extensive reading in English from the curricular and extra-curricular extension to the establishment of foreign language reading acquisition have been published in a variety of domestic suitable for high school students to read English books, will be in English Extensive Reading from the classroom extended to Yuelan Shi to further stimulate students interest in reading and initiative. Subscribe for students in English newspapers and magazines, the establishment of English specialty health system, at any time to give them an open reading rooms and study rooms. Teaching through extensive reading, students can not only consolidate the textbooks and the basics, but also can improve the self-learning ability to develop intelligence, reading to be fun. (3) The creation of writing classes. Poor writing skills for students in English and Chinese-style English sentences in the written expression of uncommon situation, the school can fully use my existing computer software, according to the new textbooks written request, step by step training on the students writing. "English written expression and training", will be Practical, descriptive text, description text and carry out the purpose of discussion, sub-level guidance training. Writing Course opened for the entrance examination is not merely to prepare for the written expression, but also enable students to learn a variety of English style of writing methods and techniques to meet the future requirements of the community of foreign language experts. (4) The implementation of the different levels of English teaching, the successful introduction of English classes and increase class. Students according to their actual English proficiency, the free selection of the successful lessons to enhance our lessons. School teachers to take a listing. The basis of less successful lessons where students can make up for deficiencies in knowledge and a good grasp of double-base implementation, to develop their own non-intellectual factors, promote the improvement of performance and enjoy the joy of success. The basis of good students can participate in improving the high level of English classes comprehensive training to promote their own standard of English to the "high, precision and advanced the" development and outline the task ahead of schedule to prepare for the contest. 2002年全国将实施3十X高考制度。高考制度在改革,英语教学改革势在必行。 关键在于建立各课型教学体系 (1)听说课。针对学生听说能力差的现状,开设每周一节次的英语听说课。选用最新听力教材“走向未来”,“走遍美国”,“希望英语”等录音带,录像带及报纸,利用先进的听音设备,在课堂教学中通过听,说,对话,表演,演讲等各种生动,有趣的形式对学生进行听说训练,提高学生的交际能力,训练学生的口语表达水平,扭转以前存在的“哑巴式”英语教学的现状。 (2)增设泛读课,建立外文阅览室。现行新教材尽管阅读量增加,但远远不能满足需要。为了扩大学生对英语的接触范围,可选印各种体裁,题材适于学生阅读的文章。根据内容和阅读测试的要求,教师将文章进行分类,在每篇文章后配以适量的阅读理解题。为了拓宽英语课堂教学的外延,使英语泛读由课内延伸到课外,建立外文阅览室,购置国内现已出版发行的各种适合中学生阅读的英语读物,将英语泛读由教室扩展到阅览室,进一步激发学生的阅读兴趣和主动性。为学生订阅英文报刊和杂志,建立英语特长生制度,随时给他们开放阅览室和自修室。通过泛读课教学,学生不仅能巩固课本中出现的基础知识,而且能提高自学能力,开发智力,从阅读中得到乐趣。 (3)开设写作课。针对学生英文写作能力差,中国式英语句子在书面表达屡见不鲜的状况,可充分利用我校现有的电脑软件,根据新教材写作要求,循序渐进地对学生进行写作训练。 “英语书面表达与训练”,将应用文,描写文,说明文和论述进行有目的,分层次的指导训练。开设写作课不仅仅是单纯为高考的书面表达做准备,也是让学生学会各种英语文体的写作方法与技巧,适应未来社会对外语人才的要求。 (4)实施英语分层次教学,开设英语成功课与提高课。学生可以根据自己的实际英语水平,自由挑选上成功课还是提高课。教师采取挂牌上课。基础较差的学生可以在成功课里弥补知识的缺陷,抓好双基落实,开发自己的非智力因素,促进成绩的提高,享受成功的喜悦。基础较好的学生可以参加提高班的较高水平的英语综合训练,促使自己的英语水平向“高,精,尖”发展,提前完成大纲任务并为竞赛作好准备。

Published in 1847, WUTHERING HEIGHTS was not well received by the reading public, many of whom condemned it as sordid, vulgar, and unnatural--and author Emily Bronte went to her grave in 1848 believing that her only novel was a failure. It was not until 1850, when WUTHERING HEIGHTS received a second printing with an introduction by Emily's sister Charlotte, that it attracted a wide readership. And from that point the reputation of the book has never looked back. Today it is widely recognized as one of the great novels of English literature. Even so, WUTHERING HEIGHTS continues to divide readers. It is not a pretty love story; rather, it is swirling tale of largely unlikeable people caught up in obsessive love that turns to dark madness. It is cruel, violent, dark and brooding, and many people find it extremely unpleasant. And yet--it possesses a grandeur of language and design, a sense of tremendous pity and great loss that sets it apart from virtually every other novel written. The novel is told in the form of an extended flashback. After a visit to his strange landlord, a newcomer to the area desires to know the history of the family--which he receives from Nelly Deans, a servant who introduces us to the Earnshaw family who once resided in the house known as Wuthering Heights. It was once a cheerful place, but Old Earnshaw adopted a "Gipsy" child who he named Heathcliff. And Catherine, daughter of the house, found in him the perfect companion: wild, rude, and as proud and cruel as she. But although Catherine loves him, even recognizes him as her soulmate, she cannot lower herself to marry so far below her social station. She instead marries another, and in so doing sets in motion an obsession that will destroy them all. WUTHERING HEIGHTS is a bit difficult to "get into;" the opening chapters are so dark in their portrait of the end result of this obsessive love that they are somewhat off-putting. But they feed into the flow of the work in a remarkable way, setting the stage for one of the most remarkable structures in all of literature, a story that circles upon itself in a series of repetitions as it plays out across two generations. Catherine and Heathcliff are equally remarkable, both vicious and cruel, and yet never able to shed their impossible love no matter how brutally one may wound the other. As the novel coils further into alcoholism, seduction, and one of the most elaborately imagined plans of revenge it gathers into a ghostly tone: Heathcliff, driven to madness by a woman who is not there but who seems reflected in every part of his world--dragging her corpse from the grave, hearing her calling to him from the moors, escalating his brutality not for the sake of brutality but so that her memory will never fade, so that she may never leave his mind until death itself. Yes, this is madness, insanity, and there is no peace this side of the grave or even beyond. Many people in the world are trying to find a perfect of these may marry and not know what their new husband or wife is kind of situation often leads to separation or hostility. Other situations may develop between two friends that stem from jealousy, desire for revenge, uncaring parents, etc. Emily Brontë's Wuthering Heights displays several characteristics of destructive relationships. Three of these are uncaring parents, marriage without knowing the person, and jealousy. Uncaring or unsympathizing parents are shown throughout this story to be an element of destructive relationships. Because Heathcliff gained all the attention from Mr. Earnshaw, Hindley became disassociated from his father. This separation continued until after Mr. Earnshaw had example is between Hindley and Hareton. Hindley became such a drunk and a gambler that he could not properly care for young Hareton. This led to a separation between Hareton and his father as well. One primary example of an uncaring parent is shown between Heathcliff and his son did not even want his son for anything except enacting a part of his revenge. This is shown by Linton's fear of Heathcliff and Heathcliff's enmity toward his son. Linton even says "... my father threatened me, and I dread him - I dread him!"(244) to express his feeling about hostility and separation between father and son in this book shows that uncaring parents can cause serious damage in relationships with their children. This element of destructive behavior may stem from an unhappy marriage in which the husbands or wives don't know each other. This had happened between Isabella and Heathcliff. Isabella did not really know Heathcliff when she married him, but after she had married him she saw that Heathcliff was not a gentleman at all. To declare her feelings she wrote "Is Heathcliff a man? If so, is he mad? And if not, is he a devil? I shan't tell my reasons for making this inquiry; but I beseech you to explain, if you can, what I have married ..."(125). Another example of this is when Catherine married Edgar Linton. Although she had been happy at the beginning of the marriage, she thought having parties all the time was going to be fun. Yet, after a while, she became bored. She also realized that she loved Heathcliff more than Edgar and would always love enlightenment created separation between Edgar and Catherine during the final hours of Cathy's life. An additional marriage which was made that was doomed was the one between Catherine and Linton. Because this was a forced marriage, Cathy had not yet learned all she could about she did not know until after the marriage that Linton was selfish and inconsiderate, she became distressed and grew isolated in the three failed marriages described in this novel show that knowing the person you will marry is very these marriages took place, jealousy also took a hold in some relationships. One example of this is when Mr. Earnshaw starts to favor Heathcliff over his own son, Hindley. Because of this, Hindley becomes jealous of young Heathcliff and sets out to make Heathcliff's life a nightmare. Hindley's jealousy becomes evident when he says ,"... be damned you beggarly interloper! and wheedle my father out of all he has; only afterwards show him what you are, imp of Satan."(35). Jealousy was also found very notably in the relationship between Heathcliff and Edgar Linton. The jealousy between them is expressed when Heathcliff and Edgar start a hostile conversation after Cathy's homecoming at Christmas near the beginning of the book. As the story progresses these two become bitter enemies who will not speak to one another. Another relationship which jealousy ruined is the one between Hareton and Linton. These two become jealous of each other over Cathy's affections. This relationship ends as Hareton and Linton hating each other. These relationships show that jealousy can ruin a relationship very quickly. The housekeeper Ellen Dean, or we can call her Nelly, tells most of the story. She witnesses the life of the three-generations in the two families. She is a good storyteller but we mustn’t believe all of what she said. She always thinks and considers things in a simple way. She couldn’t understand the deep love between Catherine and Heathcliff. She thinks it is a kind of madness. She is a limited narrator. In a certain way, this helps readers to understand Heathcliff better because he has no chance to defend himself. An outsider will see the whole thing more clearly. However, we should pay more attention not to be affect by her opinions and try to find the truth between the lines. As a main character Catherine is a paradox. She is attracted by Linton but doesn’t love him. She knows that clearly but she marries Linton without listening to the call of her heart. Many critics believe that what makes her marry Linton is only his high social status and wealth. I think this comment is unfair. In fact, she folly thinks to marry Linton will help Heathcliff “to rise and place him out of my brother’s power.” Her decision ruins herself, Heathcliff and the two families. She has to endure serious suffering because she knows clearly she love Heathcliff whole-heartedly but can’t become his wife. She confesses to Nelly her own thoughts: “…I am Heathcliff—he’s always, always in my mind—not as a pleasure, any more than I am always a pleasure to myself—but as my own being…” She loves Heathcliff because he is more like her than herself. His existence is natural to her for they are the same in nature. They could understand each other without obstacles. Talking about Heathcliff, he is an evil person but I admire him because his love and hate is straight. Everyone has a devil in his heart. The one in Heathcliff’s heart is especially strong. In spite of this, I believe and can read between the lines that Amily Bronte also has her favor to Heathcliff. She wants to tell us evil and love are deeply planted in everyone’s heart and it is human nature.

全英语论文3000字完整版

Information literacy Knowing how to find data from several sources, select relevant material, analyse and organise it into a form that can be used to make decisions. Computers have become the tools people use to access and manage information. Information technologists are people who analyse and design the tools. What is a computer? Tradition definitions of computers include �6�1 A machine that accepts data and processes it into use information. �6�1 A computer is a binary, digital, electronic, stored program machine. �6�1 While a computer is commonly a digital machine, analogue machine do exist. An electronic device, operating under the control of instructions stored in its own memory unit, that can accept data (input), process data arithmetically and logically, produce results (output) from the processing and stores results for future use. Many computers receive and send data (communicate) across networks LAN and Wan. A computer system consists of hardware and software. What is hardware? Hardware Hardware is physical devices or components that can be physically handled – you can thou it. Input Devices Input devices convert data that humans collect into coded electrical signals that a computer can process. The central processing unit The electronic processing takes place in the CPU. The CPU consists of �6�1 A control unit that controls all of the computer’s functions and an �6�1 Arithmetic and logical unit (ALU) that performs any calculation Memory Memory holds all programs and What is RAM currently open? Data (notes) Word processor Output devices Output devices convert the computer’s electronic signals back into information Secondary storage devices These devices store programs and data permanently. The programs and data are not necessarily (or likely to be) in current use. . DVD CD Communication devices These devices enable a computer to connect to another computer. List the six different type of hardware? Secondary storage(external), input, processor, output , memory, Communication. Name eight pieces of hardware USB, keyboard, monitor, screen, RAM, ROM, VDU, Modem. The system unit and peripheral devices The system unit is the computer box. Peripheral devices are any devices around the outside, or in other words, plugged into the (back of) the machine. Peripheral devices include the key board, mouse, printer, joy stick and others. Peripheral devices are any devices around the outside, or in other words, plugged into the (back of) the machine. Peripheral devices include the keyboard, mouse, printer, joy stick and others. What else does a computer have? Software Software is a computer program ,which is a detailed set of instructions that directs a computer to perform the tasks necessary to process data into information. These instructions are written in languages that computer can interpret. Software includes computer games, a word processing packing, an accounting package, amongst Definition of a computer system �6�1 A computer system is the configuration of hardware and software, functioning together, to process data into useful information, in order to achieve a purpose for a human user. What is data? �6�1 Data is raw facts, be they numbers, words, images and sounds, that can be input into a computer. . Mary a name is a piece of data What is information? �6�1 Information is processed data, that has meaning and is useful. . John is a list of names who scored an A grade on an exam John A Chai A Pam A . Commodore $23 500 Magna $21 500 Falcon $19 800 The system unit contains the �6�1 Motherboard �6�1 CPU �6�1 Memory �6�1 Other electronics It is where the computer program instructions are executed and the data is manipulatedThe Processor CPU The CPU interprets and carries out basic instructions that operate the computer, the CPU contain the �6�1 Control unit and the �6�1 Arithmetic logic unit Control unit The control unit directs and coordinates the computer’s operations. For every single instruction, the control unit repeats four basic operations, �6�1 Fetching �6�1 Decoding �6�1 Executing �6�1 Storing CPU speed The CPU’s speed may be measured in MIPS The number of millions of instructions per second Arithmetic/logic unit The ALU performs all calculations, which involve �6�1 Arithmetic operations 2+3 �6�1 Comparison operations age>=17 �6�1 Logical operations pass Processing instructions A CPU may begin executing a second machine cycle before completing the first-referred to as pipelining. Current CPU’s can pipeline up to 4 instructions. Storage within the CPU Registers temporarily hold data and instructions. The computer’s clock A System clock is necessary to control the timing of all computer operations. Each tick of the clock is referred to as a clock cycle. Clock speed is the speed at which a processor executes instructions. A hertz is one cycle per second and a megahertz is 1024 by1024 and a gigahertz is 1024 by 1024 by1024. Memory Memory is the temporary storage place for data and (program) instructions. Memory is measured in �6�1 Kilobytes 1024 bytes 2^10 �6�1 Megabytes 1024* 1024 bytes 2^20 �6�1 Gigabytes 1024*1024*1024 bytes 2^30 Representation of data Digital computers are built from many small electronic circuits. Each circuit, at any point of time can be turned OFF or ON. Hence these devices are called two state devices. Binary Digit 0and 1 Each off or on digital value is called a bit, short for binary digit. A 1 bit computer would be able to distinguish between two values-characters, symbols or numbers. Hardly sufficient for the characters on the keyboard Bits Characters 1 2 2 4 3 8 4 16 5 32 6 64 7 128 8 256

你邮箱多少啊~~我把我的论文直接给你好了,5000字的英文,可能自己要减掉点的

In 2002 will be implemented in three 10 X college entrance examination system. College entrance examination system in the reform of English teaching reforms. The key lies in establishing the class-based teaching system (1) listening and speaking. Against the status quo of poor listening and speaking ability of students to open every Monday of English listening and speaking sections. Use the latest teaching listening "to the future", "traveled the United States," "expect English," and other tapes, video tapes and newspapers, using advanced listening equipment in the classroom teaching through listening, speaking, dialogue, performances, lectures and other lively, interesting students heard about the form of training to improve the communication skills of students, training students in the level of oral expression, reversing the pre-existing "dumb-style" English teaching status quo. (2) the addition of extensive reading classes, the establishment of Foreign Language Reading Room. Although the new textbooks to read the current increased, but far from what is needed. In order to expand the scope of the students exposure to English, optional printing a variety of genres, subjects suitable for students to read the article. According to the requirements of content and reading test, teachers will be articles to classify each article in the post-coupled with an appropriate amount of reading comprehension questions. In order to broaden the teaching of English extension, so that extensive reading in English from the curricular and extra-curricular extension to the establishment of foreign language reading acquisition have been published in a variety of domestic suitable for high school students to read English books, will be in English Extensive Reading from the classroom extended to Yuelan Shi to further stimulate students interest in reading and initiative. Subscribe for students in English newspapers and magazines, the establishment of English specialty health system, at any time to give them an open reading rooms and study rooms. Teaching through extensive reading, students can not only consolidate the textbooks and the basics, but also can improve the self-learning ability to develop intelligence, reading to be fun. (3) The creation of writing classes. Poor writing skills for students in English and Chinese-style English sentences in the written expression of uncommon situation, the school can fully use my existing computer software, according to the new textbooks written request, step by step training on the students writing. "English written expression and training", will be Practical, descriptive text, description text and carry out the purpose of discussion, sub-level guidance training. Writing Course opened for the entrance examination is not merely to prepare for the written expression, but also enable students to learn a variety of English style of writing methods and techniques to meet the future requirements of the community of foreign language experts. (4) The implementation of the different levels of English teaching, the successful introduction of English classes and increase class. Students according to their actual English proficiency, the free selection of the successful lessons to enhance our lessons. School teachers to take a listing. The basis of less successful lessons where students can make up for deficiencies in knowledge and a good grasp of double-base implementation, to develop their own non-intellectual factors, promote the improvement of performance and enjoy the joy of success. The basis of good students can participate in improving the high level of English classes comprehensive training to promote their own standard of English to the "high, precision and advanced the" development and outline the task ahead of schedule to prepare for the contest. 2002年全国将实施3十X高考制度。高考制度在改革,英语教学改革势在必行。 关键在于建立各课型教学体系 (1)听说课。针对学生听说能力差的现状,开设每周一节次的英语听说课。选用最新听力教材“走向未来”,“走遍美国”,“希望英语”等录音带,录像带及报纸,利用先进的听音设备,在课堂教学中通过听,说,对话,表演,演讲等各种生动,有趣的形式对学生进行听说训练,提高学生的交际能力,训练学生的口语表达水平,扭转以前存在的“哑巴式”英语教学的现状。 (2)增设泛读课,建立外文阅览室。现行新教材尽管阅读量增加,但远远不能满足需要。为了扩大学生对英语的接触范围,可选印各种体裁,题材适于学生阅读的文章。根据内容和阅读测试的要求,教师将文章进行分类,在每篇文章后配以适量的阅读理解题。为了拓宽英语课堂教学的外延,使英语泛读由课内延伸到课外,建立外文阅览室,购置国内现已出版发行的各种适合中学生阅读的英语读物,将英语泛读由教室扩展到阅览室,进一步激发学生的阅读兴趣和主动性。为学生订阅英文报刊和杂志,建立英语特长生制度,随时给他们开放阅览室和自修室。通过泛读课教学,学生不仅能巩固课本中出现的基础知识,而且能提高自学能力,开发智力,从阅读中得到乐趣。 (3)开设写作课。针对学生英文写作能力差,中国式英语句子在书面表达屡见不鲜的状况,可充分利用我校现有的电脑软件,根据新教材写作要求,循序渐进地对学生进行写作训练。 “英语书面表达与训练”,将应用文,描写文,说明文和论述进行有目的,分层次的指导训练。开设写作课不仅仅是单纯为高考的书面表达做准备,也是让学生学会各种英语文体的写作方法与技巧,适应未来社会对外语人才的要求。 (4)实施英语分层次教学,开设英语成功课与提高课。学生可以根据自己的实际英语水平,自由挑选上成功课还是提高课。教师采取挂牌上课。基础较差的学生可以在成功课里弥补知识的缺陷,抓好双基落实,开发自己的非智力因素,促进成绩的提高,享受成功的喜悦。基础较好的学生可以参加提高班的较高水平的英语综合训练,促使自己的英语水平向“高,精,尖”发展,提前完成大纲任务并为竞赛作好准备。

商务英语论文3000字

The characteristics of the world top 500 enterprises and its enlightenment to Chinese enterprisesA, the definition of us-funded enterprises in the worldWorld us-funded enterprises that adopt diversified business, implement the strategy of globalization, assets, strong, has a large and strong, the core competitiveness of enterprises has significant influence on the development of world economy and stability of the world's leading multinational , the world a us-funded enterprise features1) ability to innovateEverything in the world has a production, development and decline of life as economic actors also undergoes a start-up period, rising period, height, decay time and ruin the life is the key of the length of the life cycle after a start-up period, how to accelerate the rise period, prolong their heyday, the arrival of the postponed its decline life cycle relative to the enterprise life cycle is short, the enterprise must develop more innovative products of market value, one or several products meet after rising and heyday, when its not yet enter the decline phase, the other one or several products have reached the interlocking, bobo is connected, the enterprise will be 2004, in "fortune" the world "of the" top 500 enterprises in the 21st, annual revenues of $ billion of Siemens to reveal a "longevity" enterprise: the secret of technology more than a century and a half of the long journey, Siemens technology innovation constantly, constantly develop innovative products, always all is given priority to with invention of technology innovation in the work first, attaches great importance to scientific research and development work, and constantly put scientific research achievements into realistic productivity as soon as say, Siemens is the birth and development of enterprises in technological innovation has become a strong core of the enterprise values, become thick accumulation of enterprise culture, is the source of continuously improve enterprise core ) the implementation of the strategy of differentiationDifferentiation strategy is the product or service provided by enterprises implement differentiation, to establish enterprise something unique in the industry, is to build enterprise core competitive implementation of differentiation strategy to make the enterprise the management in the industry competition superior and obtain higher differentiation is to provide customers with unique product and industry competition is very different and super service, by customer requirement and enterprise competence of matching to determine the positioning of the enterprise, as the essence of the differentiation as Germany's small and medium-sized automobile company, in a wide variety of automotive industry, only choose sports as main products, with high and new technology to create excellent performance and is famous for its excellent quality, framed with a "technology" to harness the wisdom, roam the motorists formed the unique product positioning, unique customer orientation, unique price positioning, as well as to meet the needs of customers and constant innovation of technology, unique in the world of its own, as the world's largest special automobile manufacturing company, Germany's famous sports car production enterprises, become the model of implementing differentiation ) the brand advantageThe world famous brand, refers to the world market with outstanding performance, get customer recognition and favor, have a huge effect, with a strong competitive advantage of product brand, trademark and trade the world famous brand, must have the following characteristics: first, has the high international , has the very high international , has great economic , have a high degree of international market share and market , brand culture and product has a high degree of international an increasingly turbulent and changeable market economy, brand has become a winning customer loyalty and enterprise for long-term survival and growth of the 2004, in "fortune" the world ranked 70th in the "top 500" enterprises, the annual business income is billion dollars in unilever as the world's top consumer goods manufacturers, in the process of its development, has been successful for more than international brand acquisition operation, and good at would buy local brands promoted to international brand, to become the world's most important soap, LengDongPin, ice cream and tea ) corporate cultureThe connotation of enterprise culture is the core of the enterprise concept, management philosophy, management mode, system of choose and employ persons, all of a code of of the most important is the enterprise's core is the enterprise constantly in the process of growth is the result of accumulation and precipitation, induction and abstraction is a key success factor for the company, is engaged in which industry characteristics and the change of external environment and the result of self-criticism, process).Enterprises under the guidance of core values, formed a high-quality, high level and high unity team of professional staff and professional in the work atmosphere of mutual appreciation and recognition, technology, innovation, value innovation, create brand, to create excellent benefits, joint efforts for the common value goal, make the enterprise with a strong cohesion and competitiveness, ultimately win the competition, for enterprise survival and development for 's success lies in it to find its own core values, and stick to their own core values in the operation, to form the nokia distinctive management thought and business philosophy, to crystallize its corporate ) the core competitivenessEnterprise core competitive ability is the enterprise in the long time development, formed in the process of implication in the essence of enterprise, enterprise unique for enterprise to bring the value of sex, support enterprises in the past, present and future competitive advantage, and internal competition environment for a long time in the enterprise can obtain the active ability of core of the market competition in the talent, the enterprise should place in the fierce market competition, we must establish a high-quality talent the core competition ability does not exist and the individual, but the formation of core competence in the final analysis is the knowledge, skills, learning and talent is the carrier of the intellectual resources, therefore, enterprise core competence to a high degree of dependence to 2004, in "fortune" the world ranked 327th in the "top 500" enterprises, the annual revenue of $ billion in l 'oreal can emerge from Paris many cosmetic industry, out of the France international, successfully sell himself to the world, let l 'oreal name around the world, it has to do with l 'oreal unique "way" of choose and employ persons is a direct 'oreal unique talent view of "integrating poet and peasants", attracting talent "global online business strategy competition" approach, attaches great importance to the talent of innovation of science and technology, enable the image spokesperson of interpretations of the concept of fashion products, are based on the concept of "talent is the knowledge capital carrier"Third, China's top 500 with the world top 500With the rapid development of China's economy, Chinese companies are at an unprecedented rate the sprint world 500 strong reclined at the the recently released by the fortune magazine ranked in the top 500 global latest annual, with 500 of the 18 Chinese and petrochina at sprint speed kill into the top 50, ranked 31st and 46th 46th national grid line upgrade last year, this year ranked , compared to the list of top 500 China and the world top 500, schoolwork and the gap still exists obviously jiaotong comparison of the gap on both the pure digital, also include some other deeper gap.待续~~~~

请仔细看,老君论文,只要我回答了,就铁定能帮你解决实际问题!网上随便搜的我就不给你了,你自己能找,我给的是文后参考文献。由于文献较多,我不可能全部上传给你,请选择自己需要的篇目,然后按照最后说明的地址免费求助文献全文。:序号 题名 作者 文献来源 发表时间 来源库 被引频次 下载频次 1 浅析跨文化交际能力培养对国际商务口译的作用 赵海良; 颜翠英; 申彦霞 商场现代化 2008-03-10 期刊 0 224 2 跨文化交际—商务口译成功的关键之一 巨春艳 厦门大学 2006-04-01 硕士 0 212 1 关于商务英语中词汇翻译错误的探析 刘杨 商场现代化 2008-08-20 期刊 0 61 1 中西文化差异对跨文化商务活动的影响 刘雯祺 郑州航空工业管理学院学报(社会科学版) 2004-10-30 期刊 5 966 2 中西文化差异对国际商务谈判的影响 李素真; 吕鹏 中国电力教育 2008-12-10 期刊3 中西文化差异对国际商务活动的影响及对策 何柳; 方晟 科协论坛(下半月) 2007-04-25 期刊4 浅析商务英语翻译的中西文化差异 吴毅琼 科技信息(科学教研) 2007-11-20 期刊5 中西文化差异对商务谈判的影响及对策 周健 赤峰学院学报(汉文哲学社会科学版) 2006-06-15 期刊6 中西文化差异对商务谈判的影响及对策 汪华林 北方经贸 2006-08-15 期刊7 中西文化差异对国际商务活动的影响及对策 汪清囡 企业经济 2006-12-18 期刊8 中西文化差异与国际商务谈判 张小乐 时代经贸 2007-03-30 期刊9 略谈中西文化差异与商务英语翻译 汪洋 科教文汇(中旬刊) 2007-07-20 期刊10 国际商务活动中的中西文化差异 靳伟英 河北企业 2007-09-20 期刊11 中西文化差异对涉外商务活动的影响 刘雯祺 新疆教育学院学报 2004-09-20 期刊 1 432 2 商标名的翻译原则与英语商标名的汉译特色 邱凯端 漳州职业技术学院学报 2005-09-30 期刊 1 242 3 从语用等效原则看商标名的翻译手法 李中强 商场现代化 2008-02-20 期刊4 从目的论看商标名的翻译 陈东成 深圳大学学报(人文社会科学版) 2008-03-15 期刊5 论“功能对等”理论与商标名翻译 黄成柱 科技创新导报 2008-05-01 期刊6 商标名翻译中的文化因素解读 王宇容 辽宁经济 2008-04-18 期刊7 “乡音”与“新声”:论商标名之翻译 陈孝静 淮海工学院学报(社会科学版) 2008-06-30 期刊 0 21 8 试论商标名翻译的“等效性” 熊俊 孝感学院学报 2006-08-20 期刊 9 浅论英文商标名的翻译 康漫红 企业家天地(理论版) 2007-06-15 期刊 10 商标名的翻译原则与策略 朱亚军 外语研究 2003-12-15 期刊11 商标名的文化美学特征与翻译 曾文雄; 杨蒙 郑州航空工业管理学院学报(社会科学版) 2004-06-30 期刊 3 173 12 谐音寓义:商标名翻译的一种有效方法 朱亚军 修辞学习 2005-01-15 期刊 13 英文商标名汉译的翻译原则与策略简介 汪晓芳; 张群 东华大学学报(社会科学版) 2005-03-30 期刊 14 论商标名翻译的审美原则 吴勇; 陈小红 佛山科学技术学院学报(社会科学版) 2002-01-30 期刊 3 368 15 英汉商标名的文化差异与翻译 佘艺玲 黎明职业大学学报 2001-09-30 期刊共有记录8915条 以上是专业数据库(CNKI等)查到的部分文献,您可以去这里免费求助资料篇目的全文: 文献检索是一门很有用的学科,指依据一定的方法,从已经组织好的大量有关文献集合中查找并获取特定的相关文献的过程。。一般的论文资料检索集合包括了期刊,书籍,会议,报纸,硕博论文等等。记得采纳啊

商务英语翻译的文化适应性问题探析内容摘要:随着世界经济一体化趋势日渐明显,国家、地区之间联系紧密化态势不断增强,商务英语在经济组织交往活动中日益发挥重要作用,如何有效利用商务英语实现经济组织交往的无缝对接成为亟待解决的难题。本文立足商务英语翻译现状,以企业文化理论为分析背景,以企业文化适应性特征为切入点,探讨了商务英语翻译过程中的文化适应性问题,以期为商务英语翻译工作提供有益借鉴和参考。 关键词:商务英语 翻译 文化适应性 商务英语翻译问题概述 从某种意义上讲,国家间、地区间经济交往的实质是国家文化、地区文化的互动、交流与接触。在不同文化的交互过程中,首先面临的问题就是弱化和消除文化障碍,实现文化沟通和交流。英语作为国家间、地区间经济交往和商务往来的有效工具,具有存在形式的多样性与表达方式的多样性等特点,这些特征不仅反映着国家、地区间文化的差异性,也影响着商务英语翻译的准确性。因此,商务英语翻译必须注重国外企业与本国企业之间的文化差异。 作为一种社会存在,文化环境是一个不同区域、行业、特征和性质的文化交织影响、能动渗透的有机能动场,尤其是其中的文化传统有着较强的波及力和辐射力,会对社会生活的诸多方面造成影响效应,商务英语翻译也不例外。企业文化是企业在长期发展演化过程中形成的历史产物,是社会文化在企业组织管理实践中的折射,也是西方管理理论在经历“经济人”、“社会人”、“自我实现的人”与“复杂人”假设之后,对组织的文化价值、经营理念、管理过程和未来经营业绩关系的又一次重新审视。企业文化渗透于企业的一切活动中,又流溢于企业的一切活动之上,既是企业组织的基因和灵魂,也是企业持续发展的潜在动力和重要保障;既是制度性和非制度性、绝对性和相对性的辩证统一,也是批判性和继承性、稳定性和动态性的有机结合。商务英语翻译过程中的文化适应,应关注和把握以下三个方面: 重视商务英语翻译的外部环境 密切关注国外企业文化的最新成果,充分考虑商务英语翻译的外部环境。随着我国企业改革的深化、国内市场经济进程的加快和经济全球化趋势的推进,东西方文化的交流渗透成为不可逆转的历史潮流,学习市场经济国家先进的企业文化逐渐成为培育和创新我国企业文化的重要途径。但实事求是地分析,对如何借鉴、学习、吸收和内化国外先进企业文化成果在商务英语翻译过程中的适应性、可移植性等关键问题,并没有从理论上、学术上加以明确描述和科学阐明。目前,商务英语翻译过程中对待国外先进企业文化或多或少、或轻或重存在以下方面的不足: 局限和满足于介绍和翻译,而忽视根据本土社会特殊的文化背景、文化特征进行商务英语翻译,以及对国外先进企业文化的吸收、修正和创造性地应用。 忽视文化盘点,即忽视国外先进企业文化的制约性,不注重原产地文化与本土文化的差异性与共同性分析,在商务英语翻译过程中未从方法论角度把握其来龙去脉,缺乏对国外先进企业文化成果深层次的文化学透视。 缺乏对我国本土文化独特性的准确认识,未经系统科学地分析就直接从国外先进的企业文化中演绎出各种关于商务英语翻译的手段、设想、方式与模式,企图在较短的时期内来完成商务英语翻译工作。实践证明,单纯考虑国外企业文化,不会产生与国内企业商务交往活动的英语翻译理论及实践操作方式,也不会促进国内企业商务活动的持续、深入和有效地开展,反而给企业商务交往与活动的有效开展带来很大障碍,造成企业生存力、发展力和竞争力的巨大破坏。把握国内外企业文化之间的内在耦合性与本质差异性 事实上,在商务英语翻译过程中一个非常重要而又往往被忽视的环节就是文化的适应性。当然,文化适应性的观点决不是否认不同商务英语翻译的相互借鉴和学习,但国外先进企业文化不能原封不动地渗透到商务英语翻译过程中,商务英语翻译必须注意文化适应性问题。国内外众多专家学者的研究表明,东西方管理文化存在诸多方面的差异,彼此各有优势,很难找到一条客观、有效的商务英语翻译标准。对于商务英语翻译过程中存在的一些现象和问题,究其本质是由国内外企业文化之间的内在耦合性与本质差异性所致。因此,在我国企业商务英语翻译过程中一定要注意文化适应性问题,注重跨文化的比较研究,反映国外企业文化特性,才能更好的造就企业商务英语翻译在企业商务创新实践中实现实质性转变和历史性飞跃。本文认为,商务英语翻译的首要前提应该是注重国内外企业文化之间的内在耦合性与本质差异性,有效体现国内外企业商务活动交往之间的文化适应性。 全面构建商务英语翻译的内部环境 文化适应性作为商务英语翻译能否取得实质性突破的关键要素,说明商务英语翻译要与我国传统文化价值理念相一致。商务英语翻译是体现企业亚文化的一种手段,是社会宏观的大文化在企业中的投射,因而商务英语翻译必须体现出社会的宏观大文化。所以,中国企业商务英语翻译的文化基础就应该是中国优秀的传统文化,中华五千年的历史文化是人类的一种本原文化,是在与各种文化、思想、观念不断碰撞、借鉴和融合的历史过程中积淀而成,是中华民族智慧的结晶与表征。儒家的“仁、义、礼、智、信”思想,道家的“天人合一”思想,“道可道,非常道”的真理追求意识,“无为而治”的管理意识和“有生于无”的创造观以及孙子的“五事七计”以道为首的思想等优秀传统文化,无疑是培育和建构商务英语翻译理论的重要基石。 长期以来,我国商务英语翻译理论缺乏中国特色,究其原因主要是没有把中国传统文化中的思想精华借鉴和应用到商务英语翻译理论中。实践表明,只有建立扎根于现实土壤、具有我国传统文化特色的商务英语翻译,才能使企业发展具备永续的原动力和发展的持久力。例如,海尔的“In Good Faith Forever”,集中反映了德、信、人尊、人与人之间亲和的传统精神在企业文化中的延续,也正是由于海尔把传统文化作为商务英语翻译过程中的一个重要因素和重要组成部分来认识,从无序到有序,从有序到体系,从体系到高度,从高度到延伸,将诸多竞争对手远远抛于身后。 综上所述,商务英语翻译应置于中国的传统文化背景中去深入探讨。研究商务英语翻译与中国传统文化和当代社会文化的关系,商务英语翻译与企业管理、企业环境、企业发展和企业创新的关系等,提出具有中国特色的商务英语翻译理论体系和模式,加强商务英语翻译理论应用、测量、评估、诊断和追踪的实证性研究,从而形成独具特色的商务英语翻译管理模式,推动经济组织交往的无缝对接。 参考文献: 1.赵雪涛,王明辉.浅谈商务英语翻译与文化关联[J].商场现代化,2008(24) 2.杨恕华.商务英语翻译的特点[J].科技信息(学术版),2006(7) 3.刘洁.谈商业广告翻译中的文化对接现象[J].商业时代,2008(36)

全英语论文3000自带翻译

Information literacy Knowing how to find data from several sources, select relevant material, analyse and organise it into a form that can be used to make decisions. Computers have become the tools people use to access and manage information. Information technologists are people who analyse and design the tools. What is a computer? Tradition definitions of computers include �6�1 A machine that accepts data and processes it into use information. �6�1 A computer is a binary, digital, electronic, stored program machine. �6�1 While a computer is commonly a digital machine, analogue machine do exist. An electronic device, operating under the control of instructions stored in its own memory unit, that can accept data (input), process data arithmetically and logically, produce results (output) from the processing and stores results for future use. Many computers receive and send data (communicate) across networks LAN and Wan. A computer system consists of hardware and software. What is hardware? Hardware Hardware is physical devices or components that can be physically handled – you can thou it. Input Devices Input devices convert data that humans collect into coded electrical signals that a computer can process. The central processing unit The electronic processing takes place in the CPU. The CPU consists of �6�1 A control unit that controls all of the computer’s functions and an �6�1 Arithmetic and logical unit (ALU) that performs any calculation Memory Memory holds all programs and What is RAM currently open? Data (notes) Word processor Output devices Output devices convert the computer’s electronic signals back into information Secondary storage devices These devices store programs and data permanently. The programs and data are not necessarily (or likely to be) in current use. . DVD CD Communication devices These devices enable a computer to connect to another computer. List the six different type of hardware? Secondary storage(external), input, processor, output , memory, Communication. Name eight pieces of hardware USB, keyboard, monitor, screen, RAM, ROM, VDU, Modem. The system unit and peripheral devices The system unit is the computer box. Peripheral devices are any devices around the outside, or in other words, plugged into the (back of) the machine. Peripheral devices include the key board, mouse, printer, joy stick and others. Peripheral devices are any devices around the outside, or in other words, plugged into the (back of) the machine. Peripheral devices include the keyboard, mouse, printer, joy stick and others. What else does a computer have? Software Software is a computer program ,which is a detailed set of instructions that directs a computer to perform the tasks necessary to process data into information. These instructions are written in languages that computer can interpret. Software includes computer games, a word processing packing, an accounting package, amongst Definition of a computer system �6�1 A computer system is the configuration of hardware and software, functioning together, to process data into useful information, in order to achieve a purpose for a human user. What is data? �6�1 Data is raw facts, be they numbers, words, images and sounds, that can be input into a computer. . Mary a name is a piece of data What is information? �6�1 Information is processed data, that has meaning and is useful. . John is a list of names who scored an A grade on an exam John A Chai A Pam A . Commodore $23 500 Magna $21 500 Falcon $19 800 The system unit contains the �6�1 Motherboard �6�1 CPU �6�1 Memory �6�1 Other electronics It is where the computer program instructions are executed and the data is manipulatedThe Processor CPU The CPU interprets and carries out basic instructions that operate the computer, the CPU contain the �6�1 Control unit and the �6�1 Arithmetic logic unit Control unit The control unit directs and coordinates the computer’s operations. For every single instruction, the control unit repeats four basic operations, �6�1 Fetching �6�1 Decoding �6�1 Executing �6�1 Storing CPU speed The CPU’s speed may be measured in MIPS The number of millions of instructions per second Arithmetic/logic unit The ALU performs all calculations, which involve �6�1 Arithmetic operations 2+3 �6�1 Comparison operations age>=17 �6�1 Logical operations pass Processing instructions A CPU may begin executing a second machine cycle before completing the first-referred to as pipelining. Current CPU’s can pipeline up to 4 instructions. Storage within the CPU Registers temporarily hold data and instructions. The computer’s clock A System clock is necessary to control the timing of all computer operations. Each tick of the clock is referred to as a clock cycle. Clock speed is the speed at which a processor executes instructions. A hertz is one cycle per second and a megahertz is 1024 by1024 and a gigahertz is 1024 by 1024 by1024. Memory Memory is the temporary storage place for data and (program) instructions. Memory is measured in �6�1 Kilobytes 1024 bytes 2^10 �6�1 Megabytes 1024* 1024 bytes 2^20 �6�1 Gigabytes 1024*1024*1024 bytes 2^30 Representation of data Digital computers are built from many small electronic circuits. Each circuit, at any point of time can be turned OFF or ON. Hence these devices are called two state devices. Binary Digit 0and 1 Each off or on digital value is called a bit, short for binary digit. A 1 bit computer would be able to distinguish between two values-characters, symbols or numbers. Hardly sufficient for the characters on the keyboard Bits Characters 1 2 2 4 3 8 4 16 5 32 6 64 7 128 8 256

英语写作能力是大学英语教学阶段对学生语言能力培养的一个重要方面,而议论文又是英语写作中常用的文体。以下是我为大家整理的关于300字英语议论文带翻译,给大家作为参考,欢迎阅读!

300字英语议论文带翻译篇1

With the development scientific technology and the improvement of people’s life standard, a growing number of e-books have been available for the readers. Therefore, some people hold the idea that e-books will replace traditional books in the future, because the former is more advantageous than the latter, such as more convenient and less expensive.

随着科技的发展和人们生活水平的提高,读者可以看到越来越多的电子书。因此,有些人认为电子书在未来会取代传统书籍,因为前者比后者更有优势,如更方便和更便宜。

However, as far as I am concerned, e-books will not and cannot replace traditional books. First, compared with traditional books, we cannot get the same pleasure from reading e-books in that e-books are easier to make our eyes to be tired and dry when reading. Second, with concern about copyright, there are many books are not available in digital form, especially classics. In other words, the resource of e-books is quite limited and cannot satisfy the readers. Third, there is a function of traditional books that e-books do not have—as a gift and a collection. I suppose that those who love reading would be willing to keep a printed form even though he has read the electronic form of it.

然而,我认为电子书不会、也不能取代传统书籍。首先,与传统书籍相比,从电子书中我们不能获得同样的乐趣,因为电子书阅读的时候更容易使我们的眼睛累,干燥。第二,因为版权问题,有许多书是没有电子形式,尤其是一些经典著作。换句话说,电子书的资源是非常有限,无法满足读者。第三,传统书籍有一个电子书没有的功能——作为礼物或拿来收集。我想那些爱阅读的人会愿意保存着纸质版的书,尽管他已经阅读过电子版的了。

In a word, traditional books will continue to be the most important form in our reading.

总之,在阅读方面,传统书籍会一直成为最重要的形式。

300字英语议论文带翻译篇2

Recent decades have seen the rapid development of information technology. It plays a significant role in our daily life. According, our reading habits changes a lot, because there are more and more e-books come to our daily life. There is no doubt that e-books makes reading more convenient and comfortable. Therefore, there are hot debates about e-books will replace traditional books.

最近几十年已经见证了信息技术的飞速发展。它在我们的日常生活中扮演着重要的角色。随之,我们的阅读习惯改变了很多,因为在我们的日常生活中有越来越多的电子书。毫无疑问,电子书使阅读更方便和舒适。因此,关于电子书会取代传统书籍产生了激烈辩论。

Some people assert that e-books will replace traditional books. The following vies can support their views. In the first place, we have been used to reading e-books. When we want to do some reading, we may first search in on the Internet. Moreover, it saves us time and money. With e-books, we don’t have to go to the library to borrow or go to the bookstore to buy. Last but not least, at present, plenty of people like to reading books on the phone or computer, which is convenient to carry.

一些人认为电子书会取代传统书籍。以下的理由是支持他们的观点的。首先,我们已经习惯于阅读电子书。当我们想阅读的时候,我们首先可能会先在互联网上搜索。此外,电子书节约时间和金钱。有了电子书,我们不用去图书馆借阅或去书店买。最后但并非最不重要的,如今很多人们喜欢在便于携带的手机或电脑上阅读。

From the discussion above, I think in the future, the e-books will replace the traditional ones.

通过以上讨论,我认为在未来,电子书将会代替传统书籍。

300字英语议论文带翻译篇3

With the development of technology, more and more electric books are used by people; in the meantime, many people still read traditional books. I think both of them have their own advantages and disadvantages.

随着科技的发展,越来越多的人使用电子书;与此同时,很多人仍然在看传统书籍。我觉得两者都有优点和缺点。

Electric books and traditional books can be very different from each other. Electric books are light to carry, and they are so divers that you can read them on your mobile phone, MP4. To the contrary, the quality of traditional books can be well guaranteed. Moreover, most of electric books are network novel, and most of traditional books are professional books. Many people enjoy reading traditional book. Finally, if you read the electric book too long, you will feel dizzy with agitation. So reading the traditional books can make you healthy.

电子图书与传统书籍是非常不一样的。电子书很容易携带,他们是如此的不同,你可以看看你的手机,MP4上看。与此相反,传统图书的质量可以得到很好的保证。而且,大多数的电子图书都是网络小说,而传统的书籍则是专业书。许多人喜欢阅读传统书籍。最后,如果你看电子书刊太长时间,你会觉得头晕与心闷。所以阅读传统书籍可以让你健康。

However, they have one thing in common that is they provide us knowledge. I think they will develop better in the future to make up their disadvantages.

A virtual world is an interactive simulated environment accessed by multiple users through an online interface. Virtual worlds are also called "digital worlds," "simulated worlds" and "MMOG's." There are many different types of virtual worlds, however there are six features all of them have in common: 1. Shared Space: the world allows many users to participate at once. 2. Graphical User Interface: the world depicts space visually, ranging in style from 2D "cartoon" imagery to more immersive 3D environments. 3. Immediacy: interaction takes place in real time. 4. Interactivity: the world allows users to alter, develop, build, or submit customized content. 5. Persistence: the world's existence continues regardless of whether individual users are logged in. 6. Socialization/Community: the world allows and encourages the formation of in-world social groups like teams, guilds, clubs, cliques, housemates, neighborhoods, etc. --------------------------------------------------------------------------------Virtual worlds have been created for many different purposes. The largest and most common type of virtual world is the "MMORPG" which stands for "Massively Multiplayer Online Role Playing Game." But virtual worlds have also been built for purposes other than gaming. The following section summarizes a few ways in which virtual worlds are currently used: Commercial GamingCommercial gaming worlds tend to focus on a singular fictional theme and consistently follow formal conventions such as character-focused avatars, progression through an interactive narrative storyline, and a series of competitive events. Strongly influenced by fantasy, science fiction, and anime genres of literature and film, the majority of sizable virtual worlds in existence today are commercial gaming worlds. Examples include Everquest, Lineage 2, and World of Warcraft. While Virtual Worlds Review includes several top-quality gaming worlds on the review list, we mostly feature worlds that fall outside the traditional gaming mold. Fortunately there are many other great sites that contain comprehensive lists of commercial gaming worlds. Here are a few: Gamespot Gamespy Socializing / Online Community BuildingIn addition to the traditional fantasy RPG worlds, there are many commercial community-focused virtual worlds that emphasize socializing rather than gaming. These worlds offer a more open-ended experience and are strongly influenced by the cultures of text-based chat rooms. Although small-scale, casual games may be incorporated into a social world, participants are not necessarily there to win or play a game, but rather to socialize with others and, in many cases, create and decorate a personal space such as a home, room, or apartment. Social worlds tend to use settings based on idealized versions of reality. Most provide some basic building tools and the ability to host activities and events that revolve around a wide variety of topics. EducationSome virtual worlds have been created for educational purposes. In most cases, educational worlds are sponsored by academic institutions or nonprofit organizations, although some educational worlds are sponsored by corporations. Educational worlds come in a wide variety of forms, including 3D recreations of museum and gallery spaces, computer programming tutorials, virtual libraries, and meeting spaces for online university courses. Active Worlds Educational Universe is one of the oldest and largest networks of educational worlds. Adobe Atmosphere is also being used to build virtual worlds for educational purposes. A great example of a corporate-sponsored educational world is Mokitown. Political ExpressionVirtual worlds can serve as forums for political expression and debate. While real-world political issues can crop up in gaming, social, and educational worlds, there are a few cases in which completely separate virtual worlds have been built for the purpose of political debate or even experiments in various types of self-governing online communities. A great example of a virtual world with a political focus is AgoraXchange. Military TrainingVirtual world technologies are also being used in some interesting ways by the . military. America's Army is being used as a tool to recruit potential soldiers, while companies like Forterra Systems are working with military groups to develop training simulations. And this is just the beginning. As these technologies develop further over the next several years, virtual worlds will be used for all types of purposes as more people begin spending more time in them. If you're new to the "world of virtual worlds" we hope that Virtual Worlds Review will serve as a user-friendly, informative place to learn a bit about them. For those who are already familiar with virtual worlds, we hope the site will let you know about other types of worlds you may not have heard of before. In either case, welcome and enjoy the site. -------------------A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars. These avatars are usually depicted as textual, two-dimensional, or three-dimensional graphical representations, although other forms are possible[1] (auditory[2] and touch sensations for example). Some, but not all, virtual worlds allow for multiple computer accesses a computer-simulated world and presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experiences telepresence to a certain degree.[3] Such modeled worlds may appear similar to the real world or instead depict fantasy worlds. The model world may simulate rules based on the real world or some hybrid fantasy world. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users has ranged from text, graphical icons, visual gesture, sound, and rarely, forms using touch and balance multiplayer online games commonly depict a world similar to the real world, with real world rules and real-time actions, and communication. Communication is usually textual, with real-time voice communication using VOIP also possible.[clarify]Virtual worlds are not limited to games but, depending on the degree of immediacy presented, can encompass computer conferencing and text based concept of virtual worlds predates computers and could be traced in some sense to Pliny.[5] The mechanical-based 1962 Sensorama machine used the senses of vision, sound, balance, smells and touch (via wind) to simulate its world. Among the earliest virtual worlds to be implemented by computers were not games but generic virtual reality simulators, such as Ivan Sutherland's 1968 virtual reality device. This form of virtual reality is characterized by bulky headsets and other types of sensory input simulation. Contemporary virtual worlds, multi-user online virtual environments, emerged mostly independently of this virtual reality technology research, fueled instead by the gaming industry but drawing on similar inspiration.[6] While classic sensory-imitating virtual reality relies on tricking the perceptual system into experiencing an imersive environment, virtual worlds typically rely on mentally and emotionally engaging content which gives rise to an immersive first virtual worlds presented on the Internet were communities and chat rooms, some of which evolved into MUDs and MUSHes. MUDs, short for “Multi User Dungeons,” are examples of virtual worlds that consist of virtual space inhabited by representations of data and other users [7]. Early virtual worlds were text-based, offering limited graphical representation, and often using a Command Line War (also known as The Maze Game, Maze Wars or simply Maze) was the first networked, 3D multi-user first person shooter game. Maze first brought us the concept of online players as eyeball "avatars" chasing each other around in a maze.” (, 29th Feb). According to the website this was in 1974, it was played on Arpanet (the initial internet), however it could only be played on an Imlac, as it was specifically built for this type of in 1978 MUD was released, it however was not 3D, it was text-based and used a TELNET program, by following the link you will be able to play the game, and understand just how far virtual worlds have come since . You can understandably argue whether or not this is a “virtual world” and that Maze War was more sophisticated (being 3D), but you must understand that MUD could be played by anyone, Maze War was computer specific. Perhaps in today’s senses it is not a true virtual world, but the idea of a virtual world in those days were different (see Neuromancer link in bibliography for more information).Some early prototyptes were WorldsAway, a prototype interactive communities featuring a virtual world by CompuServe called Dreamscape, Cityspace, an educational networking and 3D computer graphics project for children, and The Palace, a 2-dimensional community driven virtual world. However, credit for the first online virtual world usually goes to Habitat, developed in 1987 by LucasFilm Games for the Commodore 64 computer, and running on the Quantum Link service (the precursor to America Online).[citation needed]In 1996, the city of Helsinki, Finland with Helsinki Telephone Company (since Elisa Group) launched what was called the first online virtual 3D depiction intended to map an entire city. The Virtual Helsinki project was eventually renamed Helsinki Arena 2000 project and parts of the city in modern and historical context were rendered in 3D.[citation needed][edit] Virtual world conceptsOne perception of virtual worlds requires an online persistent world, active and available 24 hours a day and seven days a week, to qualify as a true virtual world.[citation needed] Although this is possible with smaller virtual worlds, especially those that are not actually online, no massively multiplayer game runs all day, every day. All the online games listed above[clarify] include downtime for maintenance that is not included as time passing in the virtual world. While the interaction with other participants is done in real-time, time consistency is not always maintained in online virtual worlds. For example, EverQuest time passes faster than real-time despite using the same calendar and time units to present game virtual world is a fairly vague and inclusive term, the above can generally be divided along a spectrum ranging from:massively multiplayer online role-playing games or MMORPGs where the user playing a specific character is a main feature of the game (World Of Warcraft for example). massively multiplayer online real-life/rogue-like games or MMORLGs, the user can edit and alter their avatar at will, allowing them to play a more dynamic role, or multiple roles. Some would argue that the MMO versions of RTS and FPS games are also virtual worlds if the world editors allow for open editing of the terrains if the "source file" for the terrain is shared. Emerging concepts include basing the terrain of such games on real satellite photos, such as those available through the Google Maps API or through a simple virtual geocaching of "easter eggs" on WikiMapia or similar mashups, where permitted.[edit] BoundariesVirtual worlds are well-known as being fantasy spaces sealed off from the real world, but more careful analysis reveals that the boundaries between the real and virtual worlds is quite porous. Participants constantly arrive and depart from the world, carrying with them their unique set of behavioral assumptions and attitudes that cannot be disentangled from their interactions in the virtual world.[8][clarify] For example, in virtual worlds which bring together players from multiple cultural backgrounds, a participant in a virtual world brings their own cultural preconceptions about those other cultures across the boundary into the world while playing. The term magic circle has been used to describe the imaginary barrier between the virtual world and the real world. The fantasy environment of the virtual world is protected from the intrusion of real life by this magic circle, but practices such as the sale of virtual items and virtual currency for real life currency challenges this separation while reinforcing the notion that objects in the virtual world have real life value. In a 2001 study by Edward Castronova, the value of the currency in the MMORPG Everquest was evaluated based on its exchange rate at USD , making this unit of virtual currency of higher value than the Yen or the though Virtual Worlds are most of the time seen as 3D Games, there are many different kinds of it: forums, blogs, wikis and chatrooms where communities born. Places which have their own world, their own rules, topics, jokes, members, etc... Each person who belongs to these kinds of communities can find like-minded people to talk to, whether this be a passion, the wish to share information about or just to meet new people and experience new things. Some users develop a double personality depending on which world they are interacting with. Depending on whether that person is in the real or virtual world can impact on the way they think and act. It is not all about video games and communities, virtual world also plays a part in the social as it can allow people to speak or share knowledge with each other. Best examples are instant messaging and visio-conferences which allow people to create their own virtual world. It can also be used to help hospitalized children (suffering from painful disease or autism for example) to create a comfortable and safe environment which can help Virtual Worlds can be seen as a new way for people to socialize, they are said to be at the heart of a lot of anti-social behaviour. People playing video games online and more precisely, MMORPG are sometimes so addicted to the game that they cannot live without playing it. Such people are called “No Life” or Otaku and spend most of their time in their house not leaving it for days. They are often wrongly treated like insane people and also represented as dangerous when criminal cases imply links with video games. The thing is that video games played online are most of the time designed to be played for a long period of time (and even in the case of World Of Warcraft indefinitely – programmers provide updates and new things to discover regularly). People who abuse this kind of video games end up living most of their live in their bedrooms, do not develop any social life or skills: they communicate with friends mostly via the game or the internet, they create their own life on the internet with a specific name, image and charisma. The example of Second Life is totally unique because players develop communities and businesses in this game. Second Life is a game where the player has to create his/her own character with a human aspect and live a second life in a virtual world. The thing is that some people are so involved in this game (and created their “own self” in this game) that they have a double personality.

英语系毕业论文3000字

3000字到5000字左右。

要看学校要求!因为学校的有不同的等级之分,所以国家对学校所培养的学生毕业论文的要求也是不一样的!一般来说地方院校的外语系论文是3000字左右,省一级的学校的话要求大概是4000到5000左右,而且论文的要求是大不一样的!

格式要求:

1、书写格式要求:填写项目必须用碳素或蓝黑墨水钢笔书写。

2、文稿要求:文字通顺,语言流畅,版面整洁,便于装订。Word文稿A4纸打印。

3、图纸要求:图面整洁,布局合理,线条粗细均匀,圆弧连接光滑,尺寸标准规范,文字注释必须使用工程字书写。

4、曲线图表要求:所有曲线、图表、线路图、流程图、程序框图、示意图等不得简单徒手画,须按国家规范标准或工程要求绘制。

5、公式要求:所有公式不得徒手书写,利用Microsoft公式编辑器或Mathtype编辑。

这里有个范文你看看吧3月26日 20:09 国际商务谈判的定义: 是指在国际商务活动中,处于不同国家或不同地区的商务活动当事人为了达成某笔交易,彼此通过信息交流、就交易的各项要件进行协商的行为过程。 商务谈判是商务活动的重要组成部分,不仅是谈判双方基于经济利益的交流与合作,也是双方所具有的不同文化之间的碰撞与沟通。因为参与谈判的人员来自不同的国家、不同的民族,因此国际商务谈判受到各自国家、民族的政治、经济、文化等多种因素的影响。其中文化因素的影响是不可忽视的。 在不同的社会里有着不同的文化影响着谈判者的风格。因此在商务谈判中,了解谈判者的文化因素是很重要的。中国入世之后,涉及国际商务的谈判与日俱增,如何进行商务谈判的命题被提上可意识日程,文化差异对商务谈判过程而言,是极其重要而繁琐的变量。从贸易费用角度来看,有效的文化沟通可以节约商务谈判费用,在利益上也能达到预期的目的。因此作为谈判人员必须要了解谈判的文化背景,以便取得谈判的成功。 二, 影响商务谈判的文化因素: 英语哲学家弗朗西斯•培根曾在《谈判论》中指出:与人相处,俗话说:“百里不同风,十里不同俗”,由于世界各国历史传统、政治制度、经济状况、文化背景、风俗习惯以及价值观念存在明显差异,因此在进行跨文化的商务谈判时,作为谈判人员,就应该先了解各国文化差异,认真研究对方谈判人员的文化背景极其特点。因此为了取得谈判的成功、争取利益,就要求了解谈判人员不同的谈判风格,也就要从影响谈判风格的文化因素来研究,其因素包括以下几点: (1) 语言及非语言行为 在商务活动中,语言上的差异是明显的,解决这一问题也就相对简单不同的语言 中,作为信息交流的技巧的种种语言行为方式的使用是有一定差异的,如果不了解这 些差异,谈判者将很容易误解谈判对手所传递的信息,从而影响商务谈判目标的实现。 然而,非语言行为方面的文化差异往往是较为隐蔽、难以被意识到的。不同文化 客观存在着交流技巧的差异。如沉默时段,插话次数和疑视时间差异等,在商务谈判 中,染盘人员一非语言的更含蓄的方式发出或接收大量的比语言信息更重要的信息, 谈判对方极易误解这些信号,而且没有意识到已经发生了错误,这将会影响商业关系 的正常展开。 (2) 风俗习惯 在国际商务谈判中,常会有许多正式或非正式的社交活动,而这些活动常受文化 因素的的影响,并制约着谈判的进行。 如阿拉伯人在社会活动中常请对方喝咖啡,如果客人不喝是很失礼的行为,并且 将会造成很大麻烦。一位美国商人拒绝了邀请,这位美国人也因此丧失了一次合作 的机会。 (3) 思维差异 在商务谈判过程中,来自不同文化的谈判者往往会遭受思维方式的冲突,以中东 方文化与英美为例: 东方文化偏好形象思维、综合、注重统一;而英美国家则偏好抽象、分析思维并 注重对立。 因此不同文化的谈判者呈现出决策上的差异,会形成顺序决策方法和通盘决策方 法间的冲突。 (4) 价值观 在商务谈判中价值观方面的差异远比其他方面的文化隐蔽得深,因此更难克服。 其主要表现在客观性,时时、竞争和平等观念的差异也会引起误解,美国人较客观, 不讲人情只注重经济和业绩,并且时间观念也很强,对他们来说时间就是金钱。然而 竞争的平等性差异也是不好把握的,美国人对利益较为公平,而日本人则有所区分, 因此价值观的差异也会影响谈判的进行。 (5) 人际关系 成功的谈判要求始终保持畅通无阻的信息交流,然而不同的文化背景又会使国际 商务谈判者之间的信息交流面临许多障碍和冲突。因此商务谈判人员必须保持和谈判 对手有良好的人际关系、保持良好的沟通以便谈判顺利进行。比如法国人天性比较开 朗,注重人情味的传统,因而很珍惜交往过程中的人际关系,在与法国人谈判时不能 只想做生意,否则会被认为太枯燥无味而影响谈判的成功。 当我们了解在商务谈判中的文化因素以后,就要注重其影响下的谈判者的谈判风 格及应采取怎样的对策才能取得成功。 三、不同的谈判风格及采取的技巧 谈判风格是指谈判者在谈判中一向表现的态度,行为极其内含的人品等。由于世 界各民族之间政治、经济、文化、科技发展具有不平衡的特性,因此在国际贸易谈判 中形成了各具特色的生活方式、消费习惯、价值观念和文化背景等,因而谈判风格也 各具特点,带给谈判对手思维的影响也大。因此作为谈判者应该了解不同谈判者的谈 判风格,这样才能有的放矢,采取相应的谈判策略,取得谈判成功。 不同的谈判风格: 不同国家的商人,在文化差异的影响下,有着不同的谈判风格,下面来举几个国 家的人的谈判风格作代表。 1美国人 美国是世界上经济、技术最发达的国家之一,英语几乎是国际谈判的常用语言, 并且世界贸易中有一半以上是用美元计算。这使美国人对自己的国家深感自豪,对 自己的民族有强烈的自豪感和荣誉感。因此美国人的性格外向、随意,表现为直率、 开朗、豪爽、热情、自信、果断、善于交际、不拘礼节、追求物质生活、富有冒险 精神和竞争意识。 然而,在谈判中他们表现出的谈判风格也有其特点:自信心强,自我感觉良好;三、不同的谈判风格及采取的技巧 2德国人 德国是世界著名的工业大国,尽管东德与西德统一以后,仍有许多差别,但从整 个民族特点来看,德国人刚强、自信、谨慎、保守、刻板、严谨,办事情有计划性、 雷厉风行,工作重效率、追求完美,纪律观念强,有军旅作风。诚实和正直是德国 人最欣赏的品质。 因此德国人在谈判过程中所表现出来的谈判风格有:准备工作充分完善,仔细 研究对方;非常讲究效率,不喜欢东拉西扯;重合同,讲信用;德国人也非常自负。 他们重视并强调自己提出的方案的可行性,不轻易向对手做出较大让步。 3日本人 在众多的谈判人员的风格里,日本人是谈判者中最具个性和魅力的,各国的谈判 专家也都默认;日本人是最成功的谈判者。这来源于本国文化历史,日本资源匮乏, 人口密集,并且日本人的文化又受中国文化的影响很深,儒家思想中等级观念、忠 孝思想、宗法观念深深植根于日本人的内心深处,但日本人也有其自身独特的特点: 讲礼仪,注重人际关系,等级观念强,性格内向,不轻信人,有责任感,群体意识 强,工作认真慎重有耐心,精明能干,进取心强,勇于开拓,讲究实际,吃苦耐劳, 富于实干精神。 而他们在谈判中表现出的风格就有以礼求让;讲究面子;具有强烈的具体意识、 慎重决策;重视人际关系和信誉;不易退让;不喜欢依法解决纠纷。 因此在了解不同国家的谈判者的不同谈判风格之后,就其他们的特点:要采取相 应的对策,以至能在谈判中取得成功。 三, 技巧 因为在商务谈判过程中,受文化背景影响,各国的谈判者都表现出不同的谈判风格。 要想在商务谈判中取胜,就应采取相应的技巧。 就美国而言,鉴于他们表现出来的谈判风格,我们可以利用并采取相应的措施:a、 利用性格优点,创造良好的谈判气氛,并以相应的态度鼓励他们。B、利用心理特征, 他们比较喜欢表现自己,可以适当激将他们的自信,但不能激怒他们;c、以实对实, 对于他们追求实利;应进行实际论,但一定要体现公正。 希望对你有帮助 U箱发太麻烦了 呵呵

商科论文写作通常可以遵循以下步骤:

1、定义主题

撰写商科论文的第一步是定义主题。了解论文的主要目的是什么(教育、宣传、推广)以及针对谁。这一步至关重要,因为它为整篇论文奠定了基础。

2、创建大纲

大纲在撰写商科论文时至关重要。要想论文讲得通,唯一的途径就是整合逻辑。首先创建一个简单的草图,描述论文整体的框架,包括各个部分应该写什么内容。这会防止同学在实际写作时偏离要点。

3、广泛研究

这是撰写论文时收集所有必要信息的部分。遵循之前创建的大纲,以避免浪费时间。充分利用所有可用的资源,例如:书籍、网络、采访等,只收集相关和必要的信息即可。这部分将构成论文的主体,所以同学需要获得充分的信息。

4、撰写初稿

有了详细的大纲和相关的材料支撑,这一步应该很容易。初稿很少是完美的,但通常需要耗费大量时间。有几个最重要的部分需要同学留意:

5、校对修改

千万不要直接提交初稿,因为很有可能里面全是错误。同学要消除所有的语法和结构错误。尽可能地浓缩观点,并通过修改论点来突出要点。

不同学校要求不一样哦。专业不一样,要求也不一样哦。这个问题,你直接问你的指导老师吧。

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